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| XBMC Development Developers forums for XBMC related development. Programmers/Coders only! No end-user support, no bug reports, and no feature/function requests here! Please, add platform prefix for suggestions that are not platform-independent!: Thread prefixes; "[LINUX]", "[LIVE]", "[MAC]", "[WINDOWS]", and "[XBOX]" |
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#1 |
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Junior Member
Join Date: Jan 2004
Posts: 10
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i have a question for any of the developers about compiling mplayer.dll i can't seem to get the mplayer_source_patch to compile correctly. i can compile mplayer correctly through mingw and it plays my movies fine. matroska,mad,ogg, and vorbis are in and working fine. then i put in all the files from the rar and do the make distclean and make. i figure it works at this point because it does winmain16 undefined reference. i create the mplayer.def from the dlltool in the makedll. when i run makedll, not all the symbols are defined from the mplayer.def and it gives me undefined references that seem to refer to <vorbis//codec.h> (which i are there) and an undefined reference to xboxopendvdrom();
can someone help me fix this or at least help me understand what i am doing wrong? thanks |
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#2 |
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Team MediaPortal
Join Date: Sep 2003
Posts: 509
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think the patch isnt up to date
i'll upload the entire .rar-ed patched mplayer source tonight to cvs frodo
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XBMC Project Founder (Retired), now head programmer of MediaPortal |
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#3 |
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Junior Member
Join Date: Jan 2004
Posts: 10
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thanks frodo, that really helped....i'm working on getting timecode search to work with the remote...
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#4 |
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Team MediaPortal
Join Date: Sep 2003
Posts: 509
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nice,
please add a timeout to the timecode thing so that when a user doesnt enter anything for > 2 seconds it disappears frodo
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XBMC Project Founder (Retired), now head programmer of MediaPortal |
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#5 | ||
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Member
Join Date: Oct 2003
Posts: 39
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i've got some ideas for implementing keyframe/speed-aware rewind handling in mplayer, but unfortunately can't get it to compile for xbox under mingw/msys.
i'm using the latest mplayer source package from cvs. after configure, at the end of make i get: Quote:
Quote:
a mini-xbmc-mplayer-compilation guide would be immensely appreciated ![]() thanks for any help you can give, ezd (ps i didn't install libraries such as libogg etc as i don't need them for testing, and configure correctly disabled support for ogg so that shouldn't be a problem) |
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#6 | |
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Aeon Group
Join Date: Mar 2004
Posts: 111
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i'm also trying to compile mplayer.dll
i got following errors similar with ezd's anyone can help me to remove errors, even though i can still make dll with this errors. Quote:
would be good to make it match with mplayer.dll. thanks in advance |
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#7 |
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Fan
Join Date: Sep 2003
Posts: 1,972
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iirc there is a extry branch for mplayer in the cvs that should be uptodate.
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read the xbmc online-manual, faq and search the forums before posting! do not e-mail the xbmc-team asking for support! read/follow the forum rules! note! team-xbmc never have and never will host or distribute ms-xdk binaries/executables! |
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#8 |
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Junior Member
Join Date: Aug 2004
Posts: 18
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i too searched long and hard a month ago and didn't find any definitive building instructions. so here is a howto. it properly builds today's cvs checkout. enjoy. jake
http://10k.org/jake/xbox/howto-build...mplayerdll.txt |
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#9 |
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Team-XBMC Developer
Join Date: Oct 2003
Posts: 15,077
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great post, jake.
i've just added it to the online wiki, though haven't bothered formatting it nicely... cheers, jonathan
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Always read the XBMC online-manual, FAQ and search the forum before posting. Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules. For troubleshooting and bug reporting please make sure you read this first.
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#10 |
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Junior Member
Join Date: Aug 2004
Posts: 18
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thanks for the encouragement, jonathan. i will put together some more documentation once i finished debugging those new codecs codes. jake
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