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| XBMC Feature Suggestions Please, add platform prefix for suggestions that are not platform-independent!: Thread prefixes; "[LINUX]", "[LIVE]", "[MAC]", "[WINDOWS]", and "[XBOX]" Note! Post a copy of all formal feature requests as a ticket on trac (see FAQ)! |
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#1 |
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Junior Member
Join Date: Oct 2003
Posts: 9
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i thiank that uone of must importat function of xbmp is the controll of audio delay for some divx downloaded and non perfectly sincronised
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#2 |
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Member
Join Date: Oct 2003
Posts: 39
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i agree it'd be great if this could be (re-)added, and likewise subtitle delays for badly synched subs...
thanks for a fantastic player! |
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#3 |
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Member
Join Date: Oct 2003
Posts: 71
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this is the main reason i switch to xbmp when watching movies.
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#4 | |
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Team-XBMC Developer
Join Date: Oct 2003
Posts: 15,077
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audio delay is already in xbmc. *it just isn't assigned to any particular buttons.
you can change this by editing keymap.xml and assigning whatever buttons you want to handle it. *note that each button can only be assigned to a single action, though, so you might have to miss out on some other action. *(although, the left and right triggers are currently not doing anything when viewing movies, so they could be used). the action id's for audio delay are defined in key.h as: #define action_audio_delay_min * * * * * * * * * * * * *54 #define action_audio_delay_plus * * * * * * * * * * * * 55 thus, to map audio delay minus to the left trigger, you'd add: Quote:
enjoy. oh, and subtitle delay is already there as well.
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#5 |
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Member
Join Date: Oct 2003
Posts: 71
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thanks jmarshall i just figured this out.
i missed this feature big time, i'm a happy man now:-) |
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