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| Horizonz Subforum for the Horizonz skin (and mods for/of it). |
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#1 |
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Fan
Join Date: May 2004
Posts: 2,367
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Nuka just posted a very nice plug-in - can you add a button on the Weather page for it?
http://xbmc.org/forum/showthread.php?t=40338 thx!
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I'm not an expert but I play one at work. |
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#2 |
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Skilled Skinner
Join Date: Jun 2008
Location: London, UK
Posts: 561
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u gotta download the script and add it to the scripts section... no idea how to put a button poitning to a script... may look into it at a later stage though...
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#3 |
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Team-XBMC Python Coder
Join Date: Jan 2008
Location: US
Posts: 1,300
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XBMC.RunScript(script[,args]*)
Where script is the path to the script. You could probably include it in your skin package to prevent confusion with people having to manually install it. (Just tried your skin today... looks great man!)
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Always read the XBMC online-manual, FAQ and search and search the forum before posting. For troubleshooting and bug reporting please read how to submit a proper bug report. If you're interested in writing addons for xbmc, read docs and how-to for plugins and scripts ||| http://code.google.com/p/xbmc-addons/ |
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#4 |
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Fan
Join Date: May 2004
Posts: 2,367
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xb2iris,
as RW pointed out it is easy to launch a script from a button... I just figured I'd ask you to do it since you are still working on the skin and I thought it would be a great benefit for the end-users as the script really adds a ton of nice weather info.
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I'm not an expert but I play one at work. |
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#5 |
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Team-XBMC Skinner
Join Date: Jun 2006
Location: Earth
Posts: 2,514
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Always a bad idea IMHO because you then end up with outdated versions of scripts that no longer work anymore and don't have bug fixes and then people complain to the script writers thats its broken and its just because they have a outdated version. Its best to let them install it themselves and then have an option to point to the script in skin settings like PM3.HD does
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Always read the XBMC online-manual, FAQ and search the forum before posting. Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules. For troubleshooting and bug reporting please make sure you read this first. |
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#6 |
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Skilled Skinner
Join Date: Jun 2008
Location: London, UK
Posts: 561
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As Jezz_X says, its pointless me adding a script into the skin. I believe that's not my responsibility, and takes the fun out of collecting scripts for you guys. It would be cool, but I don't think including something which needs installatation would be a good idea, as some people will be rended with an unusable button, which no body wants. Plus, the weather screen is sufficient for me. I just want to know if it rains or doesn't and how warm its going to get. More info makes me dizzy! hehehe
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#7 |
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Fan
Join Date: May 2004
Posts: 2,367
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xb2iris,
Is there a way to make a button conditional upon a file or folder existing? It would be cool to have a button show, if the script (folder/file) exists... set by the user. If not, maybe a feature request?
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I'm not an expert but I play one at work. |
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#8 |
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Skilled Skinner
Join Date: Jun 2008
Location: London, UK
Posts: 561
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no idea... wish there were, but unless someone can point me to it... i'm lost... plus, times a bitch... using internet cafe until they can install the internet at my place... sad sad... wish i were more in touch...
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#9 |
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Fan
Join Date: May 2004
Posts: 2,367
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xb2iris,
Can you post a feature request for this? JM will consider it much more coming from a skinner!
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I'm not an expert but I play one at work. |
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#10 |
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Team-XBMC Skinner
Join Date: Jun 2006
Location: Earth
Posts: 2,514
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The reason the feature to check if a file or folder existed was never added (asked for many times before) was because it would have to hammer the filesystem too much because of the way the skin condition system is done by checking and rechecking every frame (or somthing like that) at least thats what jmarshall told me ages ago
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Always read the XBMC online-manual, FAQ and search the forum before posting. Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules. For troubleshooting and bug reporting please make sure you read this first. |
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