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#1 |
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Member
Join Date: Aug 2008
Location: Wilmington, NC
Posts: 66
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I am currently developing a couple different scrapers and having an issue with the data being displayed properly in XBMC.
As a quick example: I have thoroughly tested my regex's in regex buddy and the data is correctly located for all tracks on the album. When XBMC imports this data, only every 2-3 tracks show up. Another issue is that regardless of what I put in the <genre> field, nothing is displayed. There are others but they are all similar. I am happy to provide examples of the XML data I am attempting to parse and the regex's I am using if anyone wants to review. I feel confident I can handle it on my own but I need the tools and knowledge to do so. Mainly I am looking for a way to see what data XBMC is receiving in the buffers and how it is being handled internally. In the proprietary language I use for touch panel A/V control, I can output the contents of a buffer to either the screen, a file or simply monitor the contents of the buffer in the development environment. I'm sure there must be a way to do this in C++ but I have relatively no knowledge of the language yet so I really need help here. I tried playing with printf but to no avail seeing how I don't know how it works. I also tried playing with the watch list in VC++08 adding the variables I thought data was being stored in but they never seem to populate. If nothing more a simple example of syntax that I can add to MusicInfoScraper.cpp to be able to see what is really going on would be great. Of course, the more information you are willing to provide, the better. =) Thanks in advance!!
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HTPC: AMD 3.2GHz Dual-Core / 2GB RAM (1.5G System, 512M allocated to IGP) / Gigabyte GA-MA78GM-S2H w/ ATI Radeon HD3200 IGP / Catalyst 8.11 / XP MCE SP3 / XBMC r17272 Development Platform: AMD 2.4GHz Dual-Core / 2GB RAM / Asus A8N32-SLI Deluxe / EVGA 7950GX2 / GeForce 178.24 / Vista SP1 32-bit / XBMC r17272 Last edited by TechLife; 2008-11-11 at 05:03. |
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#2 |
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Team-XBMC Developer
Join Date: Oct 2003
Posts: 15,077
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There's a couple of things you can do. The easiest is to just put a breakpoint (F9) in the app at the appropriate point (I'm assuming you've built debug ofcourse) run to there and then check content in the watch window, or just hovering over variables as you step through the code.
Otherwise, you can dump the XML it has retrieved to a file easily enough, around ln 120 in MusicInfoScraper.cpp add something like this: Code:
// dump to disk
XFILE::CFile file;
if (file.OpenForWrite("C:\\foo.xml", true, true))
{
file.Write(strXML.c_str(), strXML.size());
file.Close();
}
Jonathan
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Always read the XBMC online-manual, FAQ and search the forum before posting. Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules. For troubleshooting and bug reporting please make sure you read this first.
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#3 |
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Member
Join Date: Aug 2008
Location: Wilmington, NC
Posts: 66
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Thanks a lot for the help - it put me on the right track.
The file function didn't work for me though...does this mean anything to you? Code:
1>------ Build started: Project: XBMC, Configuration: Debug (SDL) Win32 ------ 1>Compiling... 1>MusicInfoScraper.cpp 1>c:\users\desktop\xbmc svn\xbmc\utils\musicinfoscraper.cpp(122) : error C2079: 'file' uses undefined class 'XFILE::CFile' 1>c:\users\desktop\xbmc svn\xbmc\utils\musicinfoscraper.cpp(123) : error C2228: left of '.OpenForWrite' must have class/struct/union 1> type is 'int' 1>c:\users\desktop\xbmc svn\xbmc\utils\musicinfoscraper.cpp(125) : error C2228: left of '.Write' must have class/struct/union 1> type is 'int' 1>c:\users\desktop\xbmc svn\xbmc\utils\musicinfoscraper.cpp(126) : error C2228: left of '.Close' must have class/struct/union 1> type is 'int'
__________________
HTPC: AMD 3.2GHz Dual-Core / 2GB RAM (1.5G System, 512M allocated to IGP) / Gigabyte GA-MA78GM-S2H w/ ATI Radeon HD3200 IGP / Catalyst 8.11 / XP MCE SP3 / XBMC r17272 Development Platform: AMD 2.4GHz Dual-Core / 2GB RAM / Asus A8N32-SLI Deluxe / EVGA 7950GX2 / GeForce 178.24 / Vista SP1 32-bit / XBMC r17272 |
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#4 |
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Grumpy Bastard Developer
Join Date: Nov 2003
Posts: 7,715
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add
#include "FileSystem/File.h"
__________________
Always read the XBMC online-manual, FAQ and search the forum before posting. Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules. For troubleshooting and bug reporting please make sure you read this first. |
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#5 |
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Member
Join Date: Aug 2008
Location: Wilmington, NC
Posts: 66
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Perfect. Thank you both!
__________________
HTPC: AMD 3.2GHz Dual-Core / 2GB RAM (1.5G System, 512M allocated to IGP) / Gigabyte GA-MA78GM-S2H w/ ATI Radeon HD3200 IGP / Catalyst 8.11 / XP MCE SP3 / XBMC r17272 Development Platform: AMD 2.4GHz Dual-Core / 2GB RAM / Asus A8N32-SLI Deluxe / EVGA 7950GX2 / GeForce 178.24 / Vista SP1 32-bit / XBMC r17272 |
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