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| Project Mayhem III (PM3) Subforum for Project Mayhem 3, PM3.HD, and mods for/of them. |
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#1 |
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Senior Member
Join Date: Oct 2004
Posts: 126
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I thought that PM3 now also supports movie fanart.
http://xbmc.org/forum/showthread.php?t=36256 I am using T3CH build 2008-09-08. However I am having a hard time to get it to show in PM3. It works in other skins. (In PM3 skin I have it enabled in custom settings. I use libery mode and the fanart is scanned in the userdata dir). Is it then only still supported for TV series in PM3? I guess I missed something?
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#2 |
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Team-XBMC Developer
Join Date: Oct 2003
Posts: 15,070
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Not in PM3.
You may be surprised once beta1 hits though ![]() Cheers, Jonathan
__________________
Always read the XBMC online-manual, FAQ and search the forum before posting. Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules. For troubleshooting and bug reporting please make sure you read this first.
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#3 |
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Junior Member
Join Date: Jul 2008
Posts: 19
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PM3.HD ?
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#4 |
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Senior Member
Join Date: Jul 2008
Posts: 104
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There is TV fanart. It looks great. I hope PM III gets movie fanart. Its still by far my favorite, most reliable, and easiest skin to navigate.
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#5 |
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Senior Member
Join Date: Sep 2008
Posts: 191
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#6 |
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Senior Member
Join Date: Jul 2008
Posts: 104
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I tried out the PM III HD skin last night it has movie fanart.
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#7 |
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Fan
Join Date: Apr 2006
Location: Chitown
Posts: 436
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is there a way to enable movie fanart in pm III?
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#8 |
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Team-XBMC Skinner
Join Date: Jun 2006
Location: Earth
Posts: 2,509
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__________________
Always read the XBMC online-manual, FAQ and search the forum before posting. Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules. For troubleshooting and bug reporting please make sure you read this first. |
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#9 |
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Senior Member
Join Date: Aug 2007
Location: Ohio
Posts: 118
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Jezz_X...I successfully ported the Move Fan art display mode from PM3 HD to PMIII and it seems to work like it is suppose to...My big question threw all the my trial and error coding is. Is there some kind of grid you work with? I found the biggest obstacle I had was the position on the screen and size from PM3 HD to PMIII.
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#10 |
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Team-XBMC Skinner
Join Date: Jun 2006
Location: Earth
Posts: 2,509
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Nope not really I basically know the layout and locations of all the elements since they are common through the skin and then I either work it out in my head maths wise or use a common old calculator (more the calculator than my head
)But I will say probably about 20% (probably less) is just trial and error but useally when you get somthing like the background elements in the right place with guessing its easy to use a calculator to figure out the rest accurately. Its really all about having a feel for the way it fits ![]() Also the biggest thing that makes it easy is Using the PC versions of XBMC that way you can edit the files directly and just bind a key to reload skin and you get instant update. Unlike having to ftp it to an xbox constantly
__________________
Always read the XBMC online-manual, FAQ and search the forum before posting. Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules. For troubleshooting and bug reporting please make sure you read this first. |
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