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Old 2004-05-04, 14:57   #1
febs
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Default PyGame support in XBMC?

http://www.pygame.org/

thanx
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Old 2004-05-04, 22:30   #2
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ofcourse these libs are not part of the current python support.
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Old 2004-06-25, 17:54   #3
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is it possible to run pydance with the xbmc python interpreter? if not, would it take a big effort to make it pydance compatible? that's still a "media" stuff

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Old 2004-06-28, 17:47   #4
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bump
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Old 2004-06-28, 18:46   #5
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no, not possible since you need the sdl library and a functional 'pygame' script. both will not work atm
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Old 2004-06-28, 19:53   #6
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"atm" means that it is possible to have them in queue for future releases (i mean, *after* the 1.0 thing)?

ty
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Old 2004-06-28, 20:30   #7
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don't know if it's possible but if it is, it's not going to be in before 2.0 :d
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Old 2004-06-29, 09:47   #8
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that would be a fine think. also, sdl in xbmc would enable tons of other funny things. xbmc is almost an operating system right now...
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Old 2006-03-01, 15:14   #9
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hi!

i recently had a look at pygame, a python extension for writing games. i thought it must be pretty easy to port pygame to the xbox, as it basically only relies on two libraries: python and libsdl

there's a port of libsdl for the xbox and python is running on the xbox as well as part of xbmc.

but i did not really find much source code for the python port for the xbox. most of the python support in xbmc seems to be inside the python23.zlib. could someone explain me what exactly this is? could i just use it for my puposes (i guess i need the dllloader code to load it)? how was that file compiled? is there anything xbmc specific stuff in it?

i think it would be really cool to have pygame for the xbox as you can get lots of games for it which would then run on the xbox as well and also you could develop xbox games without having to get a xbox sdk.
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Old 2006-03-01, 21:59   #10
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don't think you can add that your self.
it uses this lib written in c++

http://www.libsdl.org/index.php
i guess xbmc devs got to port it for this to happen
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