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XBMC for Windows Specific Support Need help with XBMC for Windows, or think you've found a bug? Discuss it here.

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Old 2008-03-03, 07:11   #1
LaTropa64
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Default Which version runs best on your system? DirectX or OpenGL?

On my system, the main XBMC gui in the SDL OpenGL version uses much more system resources than the DirectX version.

DirectX - roughly 2-5% CPU


OpenGL - about 30% CPU


Video playback though makes no difference on the systems resources with either version but it does seem to work and look better on the OpenGL.


I know it is still early in the development and I'm not really looking for a solution at this point, I was just hoping for something to talk about in here while we wait.
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Old 2008-03-03, 09:37   #2
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and this has NOTHING to do with dx vs ogl.

this has everything to do with xbmc_pc being very much limited in its fps while the ogl version not being limited
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Old 2008-03-03, 09:54   #3
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Indeed like the "Grumpy Bastard Developer" said the directx version has a bunch of wait calls that are crippleing its framerate so its useable and nobody has probably even looked into it for the sdl version
I suggest you turn on debug logging and look at the FPS in the debug info
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Old 2008-03-03, 11:24   #4
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Ahh, okay. That makes sense. I was wondering if maybe my video card was offloading one and not the other. I just turned on the debug info and the sdl version is at 59.9, while the directx shows 100.0.
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Old 2008-03-03, 13:30   #5
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FYI; the SDL/OpenGL version will be the only "XBMC for Windows" that Team-XBMC supports

The DirectX version that builds from the SVN trunk will only ever be for skin/python development!
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Old 2008-03-03, 13:45   #6
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Quote:
Originally Posted by Gamester17 View Post
FYI; the SDL/OpenGL version will be the only "XBMC for Windows" that Team-XBMC supports

That's why we try to get our hands on some recent SDL build
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Old 2008-03-03, 14:02   #7
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Quote:
Originally Posted by Gamester17 View Post
FYI; the SDL/OpenGL version will be the only "XBMC for Windows" that Team-XBMC supports
Notice the "will be" though, Team-XBMC do not get offer end-user support/help for it.
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Old 2008-03-04, 17:59   #8
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LaTropa64
PLS give me link to DirectX version.
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Old 2008-03-04, 18:09   #9
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I think the DirectX version was the one that came in the T3CH releases
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Old 2008-03-05, 00:05   #10
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Quote:
Originally Posted by jaredharley View Post
I think the DirectX version was the one that came in the T3CH releases
yes it is
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