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#1 |
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Fan
Join Date: May 2004
Posts: 2,367
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This question is coming from an OSX / Linux noobie but a Windows veteran. I'm interested in possibly running OSX w/ XBMC and this sparked some thoughts.
The question strictly pertains to XBMC running on an OS... not "which OS is better". I'm curious if OSX has anything inherent that Linux does not which XBMC can leverage technically to provide a more robust feature set? So you get where I'm going with this... Widgets: I can see how Widgets might allow massively easy GUI customization for users? From my research (remember noob here) it seems that there may not be a single/unified Linux Widget engine - thus each desktop has their own flavor. If this is the case, I'd see an advantage for OSX here. Seamless Windows Application Interop: Using VMware Fusion, the Windows apps we might need/want to run for PVR, Home Automation, etc and tightly integrate with XBMC might be possible here. Please chime in...
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I'm not an expert but I play one at work. |
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#2 |
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Member
Join Date: Jan 2008
Posts: 42
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The best thing for OSX developers is probably the guaranties you get:
- Intel Macs have SSE, SSE2 and SSE3 - Intel Macs have OpenGL (Quatz Extreme) - Only one 'package management' system (*.app vs *.deb, *.rpm etc) Together with some other standardizations. |
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#3 |
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Member
Join Date: Oct 2007
Posts: 44
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and soon to be SSE4
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#4 |
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Fan
Join Date: Nov 2006
Posts: 482
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For developers, sure. But the main advantage is that OSX comes preinstalled on macs and is incredibly user friendly. The barrier to entry is lower. I have great hopes for the XBMC/OSX and if development continues to parity with XBMC/linux can easily see it quickly becoming the most popular platform.
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#5 | |
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Member
Join Date: Jul 2006
Posts: 47
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Quote:
I'm not opposed to Linux but I can tell you that I've already done some reading on it and I'm basically lost. |
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#6 |
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Fan
Join Date: May 2004
Posts: 2,367
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Is the graphics acceleration working on the OSX version? I've read that the Linux version does not have it working.
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I'm not an expert but I play one at work. |
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#7 | ||
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Team-XBMC Developer
Join Date: Dec 2007
Location: Sweden
Posts: 1,860
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Quote:
Quote:
Oh btw, I think there's just one widget engine in linux? screenlets? |
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#8 |
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Team-XBMC Developer
Join Date: May 2007
Location: Albuquerque
Posts: 500
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Graphics acceleration has always been working on the Linux version (and the OS X version) as long as you have OpenGL drivers installed (quite likely these days). Video decoding, which is handled by ffmpeg, doesn't yet offload any decoding to the GPU as far as I know.
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