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| Project Mayhem III (PM3) Subforum for Project Mayhem 3, PM3.HD, and mods for/of them. |
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#1 |
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Team-XBMC Skinner
Join Date: Jun 2006
Location: Earth
Posts: 2,512
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OK well I decided since I made the option I better get the ball rolling so to speak so I made 2 color themes for Project Mayhem III Blue and Red
You will need an XBMC higher than Revision: 8909 for these to work proper but they should still work on the current t3ch just the textcolor wont change if you don't have Revision: 8909 or up only the images will To use them copy the media and PAL folders in the rars to your Project Mayhem III dirs on your xbox then go into settings and select the right theme and restart XBMC. ( The PAL dir contains the TextColor.xml than will change the text, I'm still debating about adding the color changer script ) If you want to change the color back to default (green/yellow) you will need to copy over the default TextColor.xml file CLICK TO DOWNLOAD BLUE THEME |
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#2 |
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Team-XBMC Skinner
Join Date: Jun 2006
Location: Earth
Posts: 2,512
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#3 |
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Fan
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Couple questions... While I knew of the xpr theme concept (I have red blue and orange currently) the xml file is new to me.. if in the case of install as youve mentioned above we copy the xpr to media folder and then the text*xml to the pal folder when you add one youre overwriting the text*.xml file. Or is this just general data... if its theme specific your killing settings for a pre existing theme when you put on a new one.
Meer points of curiosity, but any explanation would be wonderful
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#4 |
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Team-XBMC Skinner
Join Date: Jun 2006
Location: Earth
Posts: 2,512
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Its basically just over writeing the text colors so they match the theme I recently in revision 8909 moved all the textcolors out into includes so they can all be changed by just changing the 1 xml file instead of re-editing heaps of files.
Before if you applied a color theme you would still have the grenn text with the new images this way you don't you have matching text Also these themes are upto date with the current svn the older ones will be missing stuff probably |
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#5 |
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Fan
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Thanks! Are there any plans to have the text name reflect the theme Text-Red.xml so multiple text files can be kept for multiple themes?
**I ask for speculatory purposes as I realize this is a new concept and issues are being worked out still.
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#6 |
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Team-XBMC Skinner
Join Date: Jun 2006
Location: Earth
Posts: 2,512
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Its not really a new concept mc360 was the first to have it and xTV, Xbox-Classic, Containment, Vision all do it for their themes. The only real thing I'm trying to decide is how to impliment the switching. All the other skins use a python script (run from skin settings) that Donno made to change the xml internals and reload the skin.
This system works really well but I'm hesitant about working it into PM3 because really its a third party addon doing things the hard way instead of a nice simple built in way. So worse comes to worse I will use that method but I'd rather sit down with jmarshall and think of something better |
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#7 |
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Member
Join Date: May 2004
Posts: 70
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Ooooh nice... I like the blue theme, any chance we could get a link with the source files included as I'm currently using a custom pm3 mod myself?
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#8 |
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Team-XBMC Skinner
Join Date: Jun 2006
Location: Earth
Posts: 2,512
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If I can work out a nice way to change the text colors I will probably add theme to the svn since both come under 500k each and I recently shaved 8mb off default.xpr
edit : Ohh just remembered you could probably use XPR Express to unpack them Last edited by Jezz_X; 2007-05-15 at 02:41. |
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#9 |
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Skilled Skinner
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if you have Red.xpr the program could look for a folder called Red and use it to overide the current xmls if they are present if not use default ones eg Red/Pal/Home.xml would over ride Pal/Home.xml if you have Red.xpr theme if not use Pal/Home.xml
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#10 |
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"Skilled" Python Coder
Join Date: Feb 2004
Posts: 941
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BP ... that looks an aweful lot like a new skin....
maybe just a red.xml that is autoincluded in every skin xml?
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