![]() |
|
|||||||
| XBMC Development Developers forums for XBMC related development. Programmers/Coders only! No end-user support, no bug reports, and no feature/function requests here! Please, add platform prefix for suggestions that are not platform-independent!: Thread prefixes; "[LINUX]", "[LIVE]", "[MAC]", "[WINDOWS]", and "[XBOX]" |
![]() |
|
|
Thread Tools | Search this Thread | Display Modes |
|
|
#1 |
|
Junior Member
Join Date: Mar 2004
Posts: 11
![]() |
when i try running build.bat to speed up compiling and testing, it says it cant find xbepatch.exe and xbmctex.exe.
can anyone tell me what kinda files those are because i cant find them anywhere. even doing a google search dont say much. if those are not legal to have, why not say it in the .bat file?. |
|
|
|
|
#2 |
|
Team-XBMC Developer
Join Date: Dec 2003
Posts: 765
![]() |
xbmctex is part of the cvs tree (in source form only), you can compile it with vc++ (xdk required).
__________________
Always read the XBMC online-manual, FAQ and search the forum before posting. Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules. For troubleshooting and bug reporting please make sure you read this first.
|
|
|
|
|
#3 |
|
Junior Member
Join Date: Jan 2004
Posts: 12
![]() |
is there any problem not running xbmctex?
|
|
|
|
|
#4 |
|
Junior Member
Join Date: Mar 2004
Posts: 11
![]() |
thanks for info!
anyone know where xbepatch.exe comes from?. |
|
|
|
|
#5 | |
|
Fan
Join Date: Sep 2003
Posts: 1,972
![]() |
Quote:
@redina: nope you can skip it. its only for skinners to create the compresed texture (xpr) file.
__________________
read the xbmc online-manual, faq and search the forums before posting! do not e-mail the xbmc-team asking for support! read/follow the forum rules! note! team-xbmc never have and never will host or distribute ms-xdk binaries/executables! |
|
|
|
|
|
#6 |
|
Junior Member
Join Date: Mar 2004
Posts: 11
![]() |
if i run build.bat without xbmctex, i will not get any skin at all when i start xbmc. just a black background and white text.
|
|
|
|
|
#7 | |
|
Junior Member
Join Date: Jan 2004
Posts: 11
![]() |
Quote:
so in order to fix it i installed a working version of xbmc and then i overwirtten the folder with ne new build. it works, but still have some problems, like on list view, there is no green marker that shows you the selected item and stuff. can anybody explain what xbmctex is doing exactly? and why is it required? by the way does it require directx 9 sdk? |
|
|
|
|
|
#8 |
|
Team-XBMC Developer
Join Date: Dec 2003
Posts: 765
![]() |
for details see the pinned topic compressed textures. it needs the dx9 sdk because that's what i have - you can in theory compile it with the dx8.1b sdk but i've not tested that. it needs directx because it does texture conversion operations and i didn't feel like rewriting something the directx team have already done. is it really such a big deal anyway? you can pick up the sdk here.
__________________
Always read the XBMC online-manual, FAQ and search the forum before posting. Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules. For troubleshooting and bug reporting please make sure you read this first.
|
|
|
|
|
#9 | |||
|
Junior Member
Join Date: Dec 2003
Posts: 13
![]() |
Quote:
rem out these rules: Quote:
Quote:
|
|||
|
|
|
|
#10 |
|
Junior Member
Join Date: Mar 2004
Posts: 11
![]() |
thanks, i try that.
|
|
|
![]() |
| Bookmarks |
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | Search this Thread |
| Display Modes | |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| CVS - Bug in Build.bat | Mariano | XBMC for Xbox Specific Support | 2 | 2006-05-14 17:21 |
| Oct 21 build | BritneysPAIRS | XBMC for Xbox Specific Support | 1 | 2004-10-26 14:26 |
| How to build | eehh | XBMC for Xbox Specific Support | 1 | 2004-10-11 13:29 |
| build 9/25/04 | Pozer | XBMC for Xbox Specific Support | 2 | 2004-10-05 08:06 |
| Build 18-08-04 | Rana | XBMC for Xbox Specific Support | 9 | 2004-08-25 21:56 |