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#1 |
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Senior Member
Join Date: Oct 2003
Posts: 159
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i've uploaded a modified keymap.xml (keymap_ob.rar in skin folder).
see the readme for changes and post your opinions here. |
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#2 |
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Senior Member
Join Date: Oct 2003
Posts: 159
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no comments ?
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#3 | |
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Fan
Join Date: Oct 2003
Location: Sweden
Posts: 467
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Quote:
great job! * update: tried it and liked it alot ![]() the only thing i can complain about is when playing movies "back" gets you to the menu but then i have to press "display" to get back to the movie again or else i get to the main menu. why not change it so that "menu" gets you to the main menu and "back" brings you back to the movie. i have it like this now ![]() update 2: hehe i just realized that there is no way of getting out of "my files" with my mapping of back :d but as i don't use that so much i'll leave it like i have now and maybe later change the mapping of "my files". i'll give it a thought and get back here with comments. //n
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#4 |
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Senior Member
Join Date: Oct 2003
Posts: 159
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>the only thing i can complain about is when playing movies "back" gets you to the menu but then i have to press "display" to get back to the movie again or else i get to the main menu.
why not change it so that "menu" gets you to the main menu and "back" brings you back to the movie. sorry this is impossible. the general-keylayout is active if you get out of the movie. and this layout has 'back' defined as 'back to previous menu'. i think this is ok. so 'back' is used in all sections to get back to menu and previous menu. 'display' is used to show viz & movie. and 'title' is used to add/remove file 2/from playlist and (de)select files/directory in files. >hehe i just realized that there is no way of getting out of "my files" with my mapping of back but as i don't use that so much i'll leave it like i have now and maybe later change the mapping of "my files". this works for me. try again. ok for now there are no more changes on this file. |
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#5 | |
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Member
Join Date: Oct 2003
Location: Finland
Posts: 68
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ff/rw finally works with gamepad. ff/rw with triggers, small step back is b-button.
you need 5-2-2004 cvs sourcecode. add these lines to keymap.xml in right places. ... <gamepad>righttrigger</gamepad> ... <gamepad>lefttrigger</gamepad> ... <action> <description>small step back</description> <id>76</id> <gamepad>b</gamepad> </action> heres working section: Quote:
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#6 |
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Senior Member
Join Date: Oct 2003
Posts: 159
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there exists already a new keymap.xml for the devs.
this is only a part of the new file. hope the devs will use it in next cvs. http://www.xboxmediaplayer.de/cgi-bin....;t=1473 |
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#7 | ||||
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Fan
Join Date: Oct 2003
Location: Sweden
Posts: 467
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Quote:
Quote:
but thats ok right ? Quote:
"100 % the same through the whole program."Quote:
i have to say great work neverthenless. lots of bad english included in post *:d //nickman
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#8 |
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Member
Join Date: Oct 2003
Posts: 36
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hi,
i only use my gamepad to control xbmc and found that the new ff et rew are not mapped on the gamepad. because this feature is really cool, i think that the default keymap should use right/left dpad for the new ff/rew and up/dn dpad should be map to step ff/rew just like this ![]() * *<action> * * *<description>fastforward</description> * * *<id>16</id> * * *<gamepad>dpadright</gamepad> * * *<remote>forward</remote> * *</action> * *<action> * * *<description>rewind</description> * * *<id>17</id> * * *<gamepad>dpadleft</gamepad> * * *<remote>reverse</remote> * *</action> * *<action> * * *<description>step forward</description> * * *<id>20</id> * * *<gamepad>dpaddown</gamepad> * * *<remote>right</remote> * *</action> * *<action> * * *<description>step backward</description> * * *<id>21</id> * * *<gamepad>dpadup</gamepad> * * *<remote>left</remote> * *</action> * *<action> * * *<description>big step forward</description> * * *<id>22</id> * * *<remote>up</remote> * *</action> * *<action> * * *<description>big step backward</description> * * *<id>23</id> * * *<remote>down</remote> * *</action> regards fred |
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#9 |
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Team-XBMC Project Manager
Join Date: Sep 2003
Location: Sweden
Posts: 10,582
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fyi
![]() - modified keymap.xml by onkel bouncy uploaded on sourceforge.net under xbmc patches - modified keymap.xml by shadow_mx uploaded on sourceforge.net under xbmc patches
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#10 |
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Senior Member
Join Date: Oct 2003
Posts: 159
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i've updated my keymap to v 1.2.
simply added music ff/rw on ir. look in the skin dir (upload section). |
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