XBMC Community Forum  

Go Back   XBMC Community Forum > Announcements, Info and General Discussion > XBMC General Discussion

XBMC General Discussion General discussion about XBMC (but no support/help/feature requests)
Please, do not post support/help questions or requests here!

Reply
 
Thread Tools Search this Thread Display Modes
Old 2004-02-01, 07:24   #1
AllTimeSToneD
Junior Member
 
Join Date: Jan 2004
Posts: 6
AllTimeSToneD is on a distinguished road
Default

just out of curiousity, what resize algorithm does xbmc use for video playback?
AllTimeSToneD is offline   Reply With Quote
Old 2004-02-02, 00:34   #2
Butcher
Team-XBMC Developer
 
Join Date: Dec 2003
Posts: 765
Butcher is on a distinguished road
Default

default is a bilinear filter.
__________________
Always read the XBMC online-manual, FAQ and search the forum before posting.
Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules.
For troubleshooting and bug reporting please make sure you read this first.


Butcher is offline   Reply With Quote
Old 2004-02-02, 02:03   #3
AllTimeSToneD
Junior Member
 
Join Date: Jan 2004
Posts: 6
AllTimeSToneD is on a distinguished road
Question

thats what i guessed since bilinear is the fastest resize algorithm and xbox is limited to a 733 mhz cpu.
but still it would be nice to have the option to change re-sizer from default bilinear (acceptable quality, fastest) to *bicubic (high quality, slower) in the post processing section.
would be really nice especially for those with sharp tvs.

well i don't need to tell you that there are a bunch of open-source programs which have the re-sizer(s) simd optimized like ffdshow

(you can probably move this thread to feature suggestions) thx *:lol:
AllTimeSToneD is offline   Reply With Quote
Old 2004-02-02, 02:03   #4
jmarshall
Team-XBMC Developer
 
Join Date: Oct 2003
Posts: 15,076
jmarshall is on a distinguished road
Default

actually, i'm not so sure about this.

we use hardware overlays for video output, thus all scaling is handled by the xbox hardware - the surface that we draw the video into is the size of the source video. i'm not sure whether this uses the same filtering that normal textures etc. use.

perhaps a directx guru could let us know more?
__________________
Always read the XBMC online-manual, FAQ and search the forum before posting.
Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules.
For troubleshooting and bug reporting please make sure you read this first.


jmarshall is offline   Reply With Quote
Reply

Bookmarks


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
screen resize funnymanmike XBMC for Xbox Specific Support 1 2006-09-28 01:23
Can you please add a way to resize the mp3+g video AmyGrrl XBMC Feature Suggestions 0 2005-08-06 17:31
Is their anyway to resize the mp3+g video output. AmyGrrl XBMC for Xbox Specific Support 3 2005-08-02 19:39
Resize video? syphon00 XBMC for Xbox Specific Support 1 2005-03-29 18:20
Can i resize movie window ubernewb Skin Development 2 2004-12-14 23:29


All times are GMT +2. The time now is 05:42.


Protected by Akismet, We recommend WordPress blogs
Copyright © 2008, XBMC Project