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Old Yesterday, 20:42   #211
VictorV
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Quote:
Originally Posted by Nicezia View Post
GiantBomb Game Scraper


A simple implementation to begin with
no fanart yet, gets several box covers, and i can't yet figure out how/or why it's not grabbing the description (at least in scraperXML) as i haven't tried it in your GamesLibrary branch (computer currently won't run XBMC of any flavor, since my nVidia card burnout)
Still got that scraper? I would love to have a scraper to test with
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Old Yesterday, 21:37   #212
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thanks greatant1337 Missed that thread completly in my search (will read it this weekend). Without reading it I'm convinced the requirements are of the kind 'moving targets'.
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Old Yesterday, 21:41   #213
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Quote:
Originally Posted by rickx View Post
I'm not exactly an svn guru. If I check out the games-branch, what version (revision) will it be? Is it possible to merge it with the current rev.? If so, could somebody drop the code for doing it? (Apart from probably having to solve some issues/conflicts manually...)
svn merge is quite easy to use, just use google. Expect some minor merge issues, some of the depencendies have been updated recently.
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Old Yesterday, 22:50   #214
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Quote:
Originally Posted by tmpdir View Post
svn merge is quite easy to use, just use google. Expect some minor merge issues, some of the depencendies have been updated recently.
Yes, I've heard google before...I also had tried already, but if someone could kindly comfirm it is right, I could spare some precious time...
I checked out the branch in one folder, the latest in another.
Then(?) I went inside the latest folder and used
Code:
svn merge ../gamebranch
But maybe it should be the other way round. Or adding parameters...
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allgame, arcade, backdrops, database, emulator, emulators, emulauncher, fanart, future, game, game posters, games, games library, launcher, libary, mame, nes, plugins, programs, python, scraper, scrapers, sql


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