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phyek
2009-03-14, 17:20
Hi. This is a concept that I started for a VMC plugin which never went anywhere, so I revised it for XBMC (just came across XBMC a few days ago). The goal was to keep it simple, stay away from unnecessary lines/boxes, and use mostly gradients for separation. The type still needs work but these are just mockups. Anyway, check out the screens below and let me know what you guys think.

Phyek


http://www.phyletik.com/misc/xbmc/xbmc1.jpg


http://www.phyletik.com/misc/xbmc/xbmc2.jpg


http://www.phyletik.com/misc/xbmc/xbmc3.jpg


http://www.phyletik.com/misc/xbmc/xbmc4.jpg


http://www.phyletik.com/misc/xbmc/xbmc5.jpg


http://www.phyletik.com/misc/xbmc/xbmc6.jpg


TV Guide interface just for fun (http://www.phyletik.com/misc/xbmc/xbmc7.jpg)

vdrfan
2009-03-14, 17:36
Looks really nice and clean. Do you have a mockup for the lists view?

topfs2
2009-03-14, 17:41
Dang, really nice.

I really liked the TV Guide, great that you have thought about if because hopefully sooner rather than later we will have TV Guide in XBMC

ekim232
2009-03-14, 17:51
I love the last view that that has the timer bar and shows a screenshot.

I have been wanting that for a very long time now. Does anyone know of a skin that currently has that implemented?

philter
2009-03-14, 18:10
That is an extremely good looking concept...if that was made I'd put it up there in my top 3 for sure.

IllumiNaughty
2009-03-14, 18:43
Yes that does look VERY good indeed.

theophile
2009-03-14, 18:54
Oooh, I love it. Especially with the TV Guide view, this would be a great theme for the new MythTV. Check it:

http://www.mythtv.org/wiki/MythUI

djh_
2009-03-14, 19:55
Mmm, very Gran Turismo 5. Great use of type, though a few of those labels would need repositioning to support longer file/music titles. That angled wall view would be a system killer with all those thumbs, too.

Still, draw it all up and I'll code it for you in a week.

IllumiNaughty
2009-03-14, 20:36
I would love to see what homescreen ideas you have for this skin.

Still, draw it all up and I'll code it for you in a week.

That seems a bit optimistic, even for someone as highly skilled as yourself.

timdog82001
2009-03-14, 21:28
awesome looking concept. I love the look of that angled wall view, but like djh said, I can't imagine it running well on ANYbody's system :( Maybe if xbmc supported quad core processors, but so far I don't think it does

topfs2
2009-03-14, 22:03
awesome looking concept. I love the look of that angled wall view, but like djh said, I can't imagine it running well on ANYbody's system :( Maybe if xbmc supported quad core processors, but so far I don't think it does

Well for the thumbs it should ideally only matter how much gfx horsepower (and gfx ram) you have, it might take some time to load them all up though. But I donīt dare to say it to certain as I havenīt looked through guilib to much.

I think it should be doable, or rather. It must be doable because that view is dead sexy :)
Wallviews works good and this would be perhaps 8x more thumbs, I still think a recent enough of gfx will handle that.

Cheers,
Tobias

jonm42
2009-03-14, 22:53
Angled wall view is killer. And it would probably do just fine on the linux/vdpau branch.

theophile
2009-03-14, 23:14
Angled wall view is killer. And it would probably do just fine on the linux/vdpau branch.

I don't think the menu screens are drawn any differently in the VDPAU branch. VDPAU is a video decoding method for certain video codecs.

topfs2
2009-03-15, 00:30
I don't think the menu screens are drawn any differently in the VDPAU branch. VDPAU is a video decoding method for certain video codecs.

To verify, VDPAU (http://en.wikipedia.org/wiki/VDPAU) is ONLY used when decoding video.
In menuīs both vdpau branch and normal linuxbranch we rely on OpenGL (http://en.wikipedia.org/wiki/OpenGL)

Cheers,
Tobias

ethan_9219
2009-03-15, 00:39
Love it!!! great looking skin....I would use it if it were a real skin.

xbs08
2009-03-15, 00:53
don't like the view type and other info on screen that doesnt concern movies

timdog82001
2009-03-15, 00:55
Well for the thumbs it should ideally only matter how much gfx horsepower (and gfx ram) you have, it might take some time to load them all up though. But I donīt dare to say it to certain as I havenīt looked through guilib to much.

I think it should be doable, or rather. It must be doable because that view is dead sexy :)
Wallviews works good and this would be perhaps 8x more thumbs, I still think a recent enough of gfx will handle that.

Cheers,
Tobias

I guess that's true. Still, I have a 9500GT with 1 TB of graphics ram which is decent enough for a media pc and wall view isn't smooth in any of the skins that have it

djh_
2009-03-15, 03:25
It has nothing to do with GFX horsepower - it's the caching of thumbnails as you scroll back and forth. Cut out the upper and lower extremities of that angled wall view and you'll get the same average-decent performance as everyone else. Leave them in and it'll chug.

You'll run into one problem or other with all of those concepts. The wall views famously can't spill over the screen edges. The labels for the now playing box and listitem would overlap. The stuff you're suggesting for the OSD can't be done. A long and winding road of feature requests and compromises awaits. Still, nice ideas.

topfs2
2009-03-15, 04:05
It has nothing to do with GFX horsepower - it's the caching of thumbnails as you scroll back and forth. Cut out the upper and lower extremities of that angled wall view and you'll get the same average-decent performance as everyone else. Leave them in and it'll chug.

You'll run into one problem or other with all of those concepts. The wall views famously can't spill over the screen edges. The labels for the now playing box and listitem would overlap. The stuff you're suggesting for the OSD can't be done. A long and winding road of feature requests and compromises awaits. Still, nice ideas.

I calculated approx 162~ thumbs. Say they are 512x512. That would make every thumb approx 1 mb (RGBA uncompressed).
Say we double that amount to garantuee not hitting disk to much. The ram usage is still possible.

The problem however comes at swapping the ram data to texture and this takes time, On my computer if I change texture at every frame I still get a framerate of > 200 in a managed language. So changing a couple of textures a second should still prove possible. (given the gfx-card actually can store enough to both for the view, and the needed pre-cached)

Still I would say it might take alot of coding and alot of power. And when counting the numbers, yeah its definatly alot. But if the view got tilted just slightly the number of thumbs would drop significantly, then perhaps it will work :D

phyek
2009-03-15, 15:15
Thanks to all for the replies. For the angular wall...I was thinking maybe load only a certain amount of thumbs in the foreground and just have empty boxes in the distance to show perspective...maybe? Also, for long titles/labels I was thinking of fading the text past a certain point. Anyway, these are just ideas. Some more rough screens below.

http://www.phyletik.com/misc/xbmc/xbmc11.jpg


http://www.phyletik.com/misc/xbmc/xbmc12.jpg


http://www.phyletik.com/misc/xbmc/xbmc10.jpg


http://www.phyletik.com/misc/xbmc/xbmc8.jpg


http://www.phyletik.com/misc/xbmc/xbmc9.jpg

macardi
2009-03-15, 15:30
Looks amazing!

topfs2
2009-03-15, 16:33
http://www.phyletik.com/misc/xbmc/xbmc11.jpg
Perfect!

I love the saturated look you have gotten, makes the selected item standout alot.

Really hope someone can help you code this up.

Sranshaft
2009-03-15, 16:46
This is just the sexiest thing since Scarlett Johanssen! I'm absolutely loving the 3d wall view. Drooling for a chance to use this. Hope Djh gets a chance in his busy schedule to work on this. It's going to be a tough decision whether to use this or Stark!

djh_
2009-03-15, 20:08
It's definitely possible to a degree and I'll certainly lend a hand if the time presents itself. I'm thinking the lack of textures and fanart would have to count for something when it came to all those thumbnails. Still, though, I'd have to convince myself that the wall views could be done - code-wise, you're basically looking at the old Aeon Wall which you'll remember didn't work. But the idea of a gradient-based, texture-light skin is very appealing. I'll keep any eye on this, for sure.

Livin
2009-03-15, 21:03
this is fantastic!

SpiffBB
2009-03-15, 22:45
Wow!
One more useless post about the beauty of this mockup but I think its so nice that it deserves it!
Best regards
Oscar

skunkm0nkee
2009-03-16, 11:04
Luvverly, it looks really good but a word of caution about that angled view - you won't be able to infinitely scroll in both directions so you need to choose one of them to be fixed (I would suggest fixing it horizontally and allowing infinite vertical scrolling). Whatever you choose for the fixed direction you don't want to include TOO many extra thumbs (those that can't be seen on screen) or it will make it quite difficult for the user to navigate and find stuff as they won't know which direction they need to go in to find it. (As you can tell we did quite a lot of work a while back on panel/wall type views and these are just some of the issues that cropped up)

Looks fantastic though and I hope it comes to something :grin:

Steve_McQueen
2009-03-16, 11:23
Looks gorgeous, but why display navigation arrows?. Feels redundant.

freezy
2009-03-16, 11:58
Looks nice, specially the Live TV view! I hope this will make it into the main branch sooner than later, so it's great to see that skinners are starting to think about it (*hint*hint*Aeon/MediaStream) ;)

phyek
2009-03-16, 18:51
Thanks for the comments all, I appreciate it. Do you guys like having info/description/list text on the left or the right side of the screen? What other views/screens would you like to see? Also, is the font big enough (I'm shrinking the images from 1080)? Any other suggestions/criticism?

Djh, and anyone else, if you ever have the time to code in the future then that would be cool. Just let me know and I'll finalize all the screens and upload the PSDs. Later on if there's time, I can make an interface mockup video in After Effects with screen animation suggestions (if you'd like).

jonm42
2009-03-16, 20:07
Thanks for the comments all, I appreciate it. Do you guys like having info/description/list text on the left or the right side of the screen? What other views/screens would you like to see? Also, is the font big enough (I'm shrinking the images from 1080)? Any other suggestions/criticism?

Djh, and anyone else, if you ever have the time to code in the future then that would be cool. Just let me know and I'll finalize all the screens and upload the PSDs. Later on if there's time, I can make an interface mockup video in After Effects with screen animation suggestions (if you'd like).

Re: left/right -- why not make it configurable? re: font, again, if possible, make it configurable.

topfs2
2009-03-16, 22:38
Thanks for the comments all, I appreciate it. Do you guys like having info/description/list text on the left or the right side of the screen? What other views/screens would you like to see? Also, is the font big enough (I'm shrinking the images from 1080)? Any other suggestions/criticism?

Djh, and anyone else, if you ever have the time to code in the future then that would be cool. Just let me know and I'll finalize all the screens and upload the PSDs. Later on if there's time, I can make an interface mockup video in After Effects with screen animation suggestions (if you'd like).

I would love to see the following :)


Homescreen
Pictures view
Music views


All of those would have been really cool to see, Also filemanager perhaps?

phyek
2009-03-17, 14:32
I would love to see the following :)
Re: left/right -- why not make it configurable? re: font, again, if possible, make it configurable.

That would be cool, but up to the coders (that's if anyone even takes up on it).


I would love to see the following :)


Homescreen
Pictures view
Music views


All of those would have been really cool to see, Also filemanager perhaps?
Cool. I'll try to get those done.

Here is another 'shelf' view idea (maybe each shelf row can go by a letter and move to the right/left independently):

Selected movie slides up to reveal the title:
http://www.phyletik.com/misc/xbmc/xbmc13.jpg

At slight perspective:
http://www.phyletik.com/misc/xbmc/xbmc14.jpg


Any other ideas?

Sranshaft
2009-03-17, 14:47
The shelf view is a great take on the wall view. I could see some nice animations happening with it. Maybe when the info screen is called the shelf slides back vertically to be almost parallel with the 'floor', if you will, leaving the selected poster art vertical. I hope that made sense. :laugh:

Another view I would love to see is a rolodex type kind of like the album art view used in Aeon and Stark. Or maybe a 'Time Machine' look, where the posters appear full on and slide forward / backward. This video found here (http://www.youtube.com/watch?v=n055CqFnjyo) illustrates this a little better. Skip forward to around 22 seconds.

Oh and +1 for configuring the placement of the text. If this isn't possible, it should be but I'm sure there is some difficulty involved, my vote would be text on the right. I just looks stronger that way.

Your mockups definitely look great and I really hope someone has the time to make it a reality!

Batemann
2009-03-17, 15:07
This looks great! I love the takes on the wall views we all know. If I where you I'd talk to Djh, to see what you 2 can realize (if he's done with Stark, and still has some energy left. ;-) )
Because the big question is: can it be done.

timdog82001
2009-03-17, 22:18
as far as I know, you can't separate the different letters like you're talking about for shelf view. Cool idea, but I'm pretty sure that's an XBMC feature request.

I love the angled perspectives of these wall views though, they look great.

KidKiwi
2009-03-18, 09:52
I love the angled view with the info on the right hand side. I've been wanting a simple wall-type view that's delivers the info without any user interaction - like pressing a button. Makes it easier for others not used to the system to drive it.

Villain
2009-03-19, 18:13
I hope somebody helps you code this theme, its simply looks amazing.

darthmaulbr
2009-03-21, 02:41
Please keep going, its looks fantastic.
Amazing work phyek!
Hope someone can help you code

kemik
2009-03-21, 15:51
Looks amazing...when can I have it ;)

Jaco2k
2009-03-27, 15:41
Here is a small bump to keep the momentum going - would love to see this one working also.

Great concept! :)

paul
2009-03-27, 20:01
Any developments Phyek? would be nice to see this vision of yours being made into
a skin as it looks great:)

KleptoNog
2009-03-30, 17:32
that looks amazing, im wondering how it would look on my xbox.... the small fonts usually arent very clear, even though im on a 52", i think because it is LG rear projection.... but PM3 looks amazing, so it has always been the best looking on my box

brutus01
2009-04-03, 18:00
I'd love to see what you have in mind for the main menu and tvseries section.
The small fonts could indeed be a "problem" being difficult to read if you're sitting on the sofa controlling the htpc.

Please don't let this concept die and please don't start to try to please everybody by adding endless views. Keep it simple :cool:

mug2k
2009-04-05, 02:29
Now that djh has 'finished' Aeon maybe you two could collaborate on this ?.

The mock ups look absolutely stunning :shocked:

phyek
2009-04-05, 09:32
Hey guys,

Thanks for all the suggestions and feedback. I've been busy so haven't had the time but will eventually continue to experiment, revise, and present ideas for the remaining screens. I think it's important to have many variations to choose from before refining and moving on to the development (if it happens, anyway).

In the meantime, here's a quick variation of the wall view:

http://phyletik.com/misc/xbmc/xbmc15.jpg

The text looks pretty crisp at 1080px, but I will still increase the font size on all pages.

NineT9mustang
2009-04-06, 12:35
Dang never saw this skin until now!

I'm amazed by the ideas you have...

I haven't really seen any skin out there with ideas that haven't been done before, they are all pretty much designed around each other... but yours... you have some extremely creative 'outside the box' ideas for layouts, I'm shocked... I hope your here to stay in the XBMC Community, would love to see future ideas from you!

again, good work... im amazed how much the skin flows with only gradiants/fades

Steve_McQueen
2009-04-06, 13:42
The text looks pretty crisp at 1080px, but I will still increase the font size on all pages.
Yeah, I doubt that text would do much good on my plasma.:eek:
Stunning design though. :nod:

Ayala
2009-04-06, 23:15
indeed a nice concept, keep at it and i hope it can be brought to life ;)

skunkm0nkee
2009-04-06, 23:54
Thought you'd like it Emi, it's quite like some of the stuff you've done in the past :;):

Geeba
2009-04-07, 13:21
Very very nice!

Lucleonhart
2009-04-07, 15:40
Have to say that, too! Stunning Visual experience... hope you can get together with djh for a maximum of performance!

Just great!

BTW: Text right next to the cover is not that nice... do not really like that one.

Geeba
2009-04-07, 22:48
Yep just had another look as I was at work earlier and not easy to tell.... but yep that is a dam fine looking concept... its got djh, Jezzx or the Razorfish team written ALL over it!

Why did I got into boring blinking Networking for an IT trade ???

Schroeder
2009-04-09, 22:39
Beautiful concept. If this actually came to fruition it definitely has the ability to be in a fight for my favorite skins.
Stunning!

Schroeder
2009-04-09, 23:26
By the way -
I just took your first pic and made it my Ubuntu start-up splash screen. :grin:

R111
2009-04-15, 05:13
http://www.phyletik.com/misc/xbmc/xbmc11.jpg
hmm, are you Phyek Jobs? as in Steve Jobs son. :laugh: very apple like style..

Hope to see this skin come to life in the future.. GJ & GL

Jaco2k
2009-04-28, 01:56
A little bump - C'mon skinners... don't let this one die! ;)

keeganl
2009-04-28, 02:34
I wish I knew how to code. I was looking today, but unfortunately I don't have the time to learn a coding language right now. This could become an amazing skin. I also have a concept out there for a skin. I seems that there may be more graphic guys than coders in the community or maybe all the coders are busy working on projects of their own. Good luck on getting this made in to a working skin.

ethan_9219
2009-04-28, 03:40
Yeah, i don't think this should die at all...I'm an Aeon man but, still, this is beautiful. I'd definitely like to see where it goes.

artik
2009-04-28, 21:24
Never seen something so beautiful, really. This view http://www.phyletik.com/misc/xbmc/xbmc11.jpg and this one : http://www.phyletik.com/misc/xbmc/xbmc13.jpg are definitly the best ! Also, keep your "purple lightning", amazing work !

phyek
2009-04-29, 09:21
Hi guys,

Sorry that I can't reply to each comment (it's a time issue), but I greatly appreciate your kind words and suggestions. I've been a bit busy. Anyway, here are some ideas for the home screen:

http://phyletik.com/misc/xbmc/xbmc16.jpg

http://phyletik.com/misc/xbmc/xbmc17.jpg

rwparris2
2009-04-29, 09:37
I prefer the first one much more.

I'd like to see a bolder font as well, but I might be alone on that :)

Edit - to be clear, I like the font, but the weight needs to be bolder IMO.

redje
2009-04-29, 12:25
+1 for the first layout. I'd really love to see this skin come to life. I hope you can find a good (and fast) ;) coder.

paul
2009-04-29, 12:49
I much prefer the second but maybe with the menu at the bottom or top of the screen and i like the use of the fonts it looks very different from any other skin i have seen thus far:grin:

brutus01
2009-04-29, 15:06
I love the simplicity of all of your mockups. clean, simple but still stylish. keep up the great work and grab yourself a coder ;)

migueld
2009-05-01, 06:02
I love the subtleness of the tv guide, it's pure art, one can only dream...

http://www.phyletik.com/misc/xbmc/xbmc7.jpg

Jaco2k
2009-05-08, 14:25
Why does it seem to be so much reluctance to pickup this concept and develop it into a skin?

I guess no one can deny that as a design this is a thing of beauty, so why not the ones "in the know" take it further?

topfs2
2009-05-08, 14:47
Why does it seem to be so much reluctance to pickup this concept and develop it into a skin?

I guess no one can deny that as a design this is a thing of beauty, so why not the ones "in the know" take it further?

But we were waiting for you, you haven't begun?
Thought you would have been done by now?

Jaco2k
2009-05-08, 14:58
But we were waiting for you, you haven't begun?
Thought you would have been done by now?

Hi there,

Let's not misinterpret or bend the meaning of my comment, shall we?
1. If I could contribute more, trust me, I would GLADLY be doing it. I work in the localization testing business as a manager for the Technical team. Unfortunately, although I understand programming concepts, I cannot code - otherwise, I would.
2. Nowhere in this thread has been a hint of any of the developers that they would be willing to pickup this project so it is safe to guess that there is no interest
3. By asking I am not demanding (far from me...) but more wanting to know if there is/are going to be any actions or it is just never going to be made.
3.b It is enough to say "No, we won't make it" or "Yes, we plan to do it but currently there is no time", similar to what MediaStream developers did - "Yes, there are bugs to fix but we don't have time right now - we know and we will fix them". This, at least for me, reassures me that something is happening as opposed to seeing a thread with a great concept that doesn't seem to be going anywhere.
4. My interest here is exclusively in pushing forward this initiative and I don't think I have ever been impolite about it.

What exactly was your contribution to this thread, Topfs2? Or did you just mean to take a jab at me? ;)

topfs2
2009-05-09, 02:55
Hi there,

Let's not misinterpret or bend the meaning of my comment, shall we?
1. If I could contribute more, trust me, I would GLADLY be doing it. I work in the localization testing business as a manager for the Technical team. Unfortunately, although I understand programming concepts, I cannot code - otherwise, I would.
2. Nowhere in this thread has been a hint of any of the developers that they would be willing to pickup this project so it is safe to guess that there is no interest
3. By asking I am not demanding (far from me...) but more wanting to know if there is/are going to be any actions or it is just never going to be made.
3.b It is enough to say "No, we won't make it" or "Yes, we plan to do it but currently there is no time", similar to what MediaStream developers did - "Yes, there are bugs to fix but we don't have time right now - we know and we will fix them". This, at least for me, reassures me that something is happening as opposed to seeing a thread with a great concept that doesn't seem to be going anywhere.
4. My interest here is exclusively in pushing forward this initiative and I don't think I have ever been impolite about it.

What exactly was your contribution to this thread, Topfs2? Or did you just mean to take a jab at me? ;)

My contribution to this thread is that I have said to phyek I'm more than willing to code for him, despite I'm not a skinner, as I like the skin. I also, somewhat relevant to this, do code for XBMC in general.
I know more people have said they are interested in coding this skin aswell.

The reason for not making this skin is not an issue of willingness, but of time. phyek for instance is involved in designing of another skin, XPerience, so I would imagine the little spare time he has goes to it. SO the subtle, sarcastic hint I was trying to make was that it's an open source thing, if you want it you should volunteer or wait patiently :)

I do excuse if you felt personally attacked by my response, it wasn't my main intent. And rereading it it might have been to harsh and unclear :)

Cheers,
Tobias

phyek
2009-05-09, 10:25
Why does it seem to be so much reluctance to pickup this concept and develop it into a skin?

I guess no one can deny that as a design this is a thing of beauty, so why not the ones "in the know" take it further?

Jaco2k,
Thanks for the comment. Several members (including Topfs2) have expressed interest and offered to help, but it's just that we haven't had time yet.

Gamester17
2009-05-09, 13:54
http://phyletik.com/misc/xbmc/xbmc16.jpgThat home screen is simply pr0n in my eyes :nod: ...look what you made me do, now I have to go wipe myself :laugh:

[EDIT]: To clarify, I was referring to the text and layout of the home screen, not the picture of the guy :rolleyes:

...please replace the background with something neutral for the mockups, like a half naked woman :rofl:

Jaco2k
2009-05-09, 18:00
My contribution to this thread is that I have said to phyek I'm more than willing to code for him, despite I'm not a skinner, as I like the skin. I also, somewhat relevant to this, do code for XBMC in general.
I know more people have said they are interested in coding this skin aswell.

The reason for not making this skin is not an issue of willingness, but of time. phyek for instance is involved in designing of another skin, XPerience, so I would imagine the little spare time he has goes to it. SO the subtle, sarcastic hint I was trying to make was that it's an open source thing, if you want it you should volunteer or wait patiently :)

I do excuse if you felt personally attacked by my response, it wasn't my main intent. And rereading it it might have been to harsh and unclear :)

Cheers,
Tobias

Thank you for your reply (and pythek's one also) - everything that has been said in both your latest post and pythek's one now makes much more sense.
I don't mind waiting (be it one month or one year...) provided I know something IS happening ;)
...and good to see that it seems the people who actually matter (i.e. those who can actually code the thing also share the opinion it is worth doing.

...now I will crawl back under my stone and wait patiently ;)

Cheers and... props to you for recognizing that you were not 100% fair to me. :)

phyek
2009-05-09, 22:54
That home screen is simply pr0n in my eyes :nod: ...look what you made me do, now I have to go wipe myself :laugh:

[EDIT]: To clarify, I was referring to the text and layout of the home screen, not the picture of the guy :rolleyes:

...please replace the background with something neutral for the mockups, like a half naked woman :rofl:

Haha

XBMCG33K
2009-05-09, 22:59
Excellent man very clean and nice just like all of your work. high five.

dteirney
2009-05-10, 08:33
Really nice!

The chapter concept in the video progress bar is cool. Something like that might work quite well for showing where commercial breaks are as well. I've more or less just finished commercial break support for playback in dvdplayer integrating with the flagged commercials from a MythTV backend.

Would be great if something related to commercial breaks could be looked at if / when someone can spare the time to make this concept become a reality.

ethan_9219
2009-05-11, 02:48
http://phyletik.com/misc/xbmc/xbmc17.jpg

Prefer this layout to the first. Maybe have both as an option?

Rocky5
2009-05-11, 03:21
Hi guys,
http://phyletik.com/misc/xbmc/xbmc17.jpg

This one is very nice i love the colours and how it just looks it looks so leek and elegant.

manturafs
2009-05-11, 21:02
to some earlier comments, I think many of us have said we would help, but our time is occupied by other skin. in my limited time, i chat with xbmcg33k to do real time coding to Xperience since i can't seem to find time to just sit down and code. i'm sure this will be done eventually, but one problem that I believe many coders/skinners are trying to avoid is starting a skin and not finishing it, something that plagued this community last year. let's knock out what we have so far!

artik
2009-06-24, 03:13
phyek, no news about this concept ?

redje
2009-06-24, 03:36
i think he's too busy with Xperience. I'm curious too about the development, it's been quiet for some time now.This is by far my most favorite-yet-has-to-be-released skin :)

XBMCG33K
2009-06-24, 06:36
Unfortunately phyek has moved on to other projects than xperience. Hopefully his skill is being used to create this beautify of a design.

RKMFlorida
2009-06-24, 09:34
This gets my vote too -- and the wall can be taken out, without any drawback -- this would still be my preferred skin!

karatekickz
2009-07-05, 08:16
The images seem to be gone. Does anyone have another url? I have to see this judging from all of the feedback ;)

eduardos
2009-07-06, 13:55
I wanna see them too. links are broken.

mots
2009-07-24, 13:24
Please don't let this concept die!

Jaco2k
2009-09-19, 00:36
I am going to have my seasonal "Are we there yet?" moment and ask about this one again...
...but...

I have a feeling (reading between the lines) that for the first time work might be happening on this skin ;)

RKMFlorida
2009-09-19, 00:46
I'd be very happy if that were true!

jtap06
2009-09-19, 01:09
I'd be very happy if that were true!

I sure hope so, this is the best looking skin I have ever seen.

If that titled wall view ever sees the light of day I would be extremely happy. :)

thrasherx
2009-09-20, 22:48
Yeah, it's a shame that this skin is being laid to rest for now. Maybe someday :oo:.

nvaia
2009-09-20, 23:29
This is BAD ASS!!

http://www.phyletik.com/misc/xbmc/xbmc5.jpg

natew
2009-09-21, 04:40
Yes, but you have to realize that just won't work (well).

That said, all of the other views are pretty bad ass as well.

edit: Wait, would it be possible to animate this?:
http://phyletik.com/misc/xbmc/xbmc17.jpg

:0

minimalko
2009-09-21, 18:00
This is BAD ASS!!

http://www.phyletik.com/misc/xbmc/xbmc5.jpg

This would never work in XBMC.

Hitcher
2009-09-21, 18:07
edit: Wait, would it be possible to animate this?:
http://phyletik.com/misc/xbmc/xbmc17.jpg

:0
Yes it is.

When I was messing around with stuff for my own skin I wanted an effect similar to the 'waves' on the PS3 menu. I achieved it by making a very long image and simply adding a slow slide animation to it.

Looked good.

jtap06
2009-09-21, 18:09
Oh wow!! I LOVE that home screen. This skin could have been a potential aeon-killer. The "showcase" and regular wall view still look great. Hopefully someone could create something similar??? :grin:

natew
2009-09-21, 18:35
@ ^

Phyek: “[. . .] So we put Surface on hold and decided to work on my other concept instead. [. . .]“

Probably quite a long ways off though.

Therms
2009-09-21, 20:43
Voted best looking skin that doesn't exist.

`Black
2009-09-22, 01:11
This would never work in XBMC.

It would work if there would be a wall view where you can browse in all directions and if you have hardware which is fast enough to load/render all the covers without delay. ^^

AgentSorce
2009-09-22, 06:21
Out blood standing, the flow the lay-out is breath taking keep up the amazing work.
http://phyletik.com/misc/xbmc/xbmc15.jpg

Personally I'm a huge fan of this lay out its clean and still gives you the details you want along with that. All I can say is I want it now lol

skunkm0nkee
2009-09-22, 09:56
It would work if there would be a wall view where you can browse in all directions and if you have hardware which is fast enough to load/render all the covers without delay. ^^

Wall views don't really work as you have to fix them in one direction so that it's possible to navigate out of them (to get to view menu etc)

In static mockup images they look fantastic but in practice they don't work anywhere near as well.

minimalko
2009-09-22, 10:17
It would work if there would be a wall view where you can browse in all directions and if you have hardware which is fast enough to load/render all the covers without delay. ^^

Most of all you would need wall with fixed focused item. All of it has already been requested here http://xbmc.org/forum/showthread.php?t=55591

johnny utah
2009-09-22, 10:47
Phyek,

I've been out of this scene for a long, long time...just getting back into it...but I had to write when I saw this concept.
This skin looks STUNNING!! ELEGANT, CLEAN, SHARP, POLISHED! The font and glow are perfect.

It's BEAUTIFUL.
I literally gasped when I saw your movie 3D wall view screenshot!!

Please, please, make this skin! =)

jtap06
2009-09-23, 20:29
This concept is too gorgeous to just stay on paper! Can we get some sort of confirmation that Phyek or someone else is working on it?

If not maybe we can go the "Alaska route" and find someone that will.

tripslipfall
2009-10-12, 05:29
Any updates on this skin?

jtap06
2009-10-14, 22:17
Any updates on this skin?

Unfortunately I think not. Was really looking forward to that gorgeous home screen. :(

johnny utah
2009-10-14, 22:40
FYI I sent a personal message and an email to phyek a couple of weeks ago asking about the status did not hear back :(

Hopefully there's a chance someone else could develop it, if phyek isn't available and he agrees.

natew
2009-10-14, 23:02
I don't want to speculate too much, but I imagine if phyek was working on this (not saying that he is).. he'd probably wait to post anything about it until he had a fair bit of progress. At the moment these are just mockups with 0% coding, so there's a ton of work to be done.

Again, I'm not saying he is working on this, just that silence on his part doesn't necessarily mean he's not.

exabyte55242
2009-10-17, 21:48
it looks absolutely awesome, r u still working on it? Donīt let the concept die..please...