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View Full Version : New Frames For Horizonz volume IV


Rocky5
2009-02-05, 18:14
Update: Ok the Xbox and PC skinning is different as the wide icons on the xbox are to big on the pc there fine this is where i tested them but i use the old Xbox so i fixed them and uploaded an Xbox version i also included a new Texture.xpr this will give you some more memory.

Ok since this is a big update on my Frames i thought i would make a thread for them this way i can read posted regarding stuff in this thread better.

OK here it is i redone all the frames now there is no gaps also they look better to ( I think so )

Info...
1. Multiple variations of each colour.
2. Include my dialogue fixes + file finishing time OSD.
3. Includes my watched / un... overlay fix for my wide frame.
4. Installation text file for people that don't know what to do.

Frame types...
..:Black Frames:..
1. No Gloss
2. Hard Gloss
3. Soft Gloss
4. Sun Burst

..:White Frames:..
1. No Gloss
2. Hard Gloss
3. Soft Gloss
4. Sun Burst

Downloads...
PC Version of Horizonz - An Aeon Mod -- New Frames -- Sendspace (http://www.sendspace.com/file/8apipl)

Xbox Version of Horizonz - An Aeon Mod -- New Frames -- Fixed Wide Frame texture. Sendspace (http://www.sendspace.com/file/97vi3e)

Screenshots...
http://s3.supload.com/thumbs/default/screenshot000-20090205101201.jpg (http://s3.supload.com/free/screenshot000-20090205101201.jpg/view/)http://s3.supload.com/thumbs/default/screenshot001-20090205101202.jpg (http://s3.supload.com/free/screenshot001-20090205101202.jpg/view/)http://s3.supload.com/thumbs/default/screenshot003-20090205101203.jpg (http://s3.supload.com/free/screenshot003-20090205101203.jpg/view/)http://s3.supload.com/thumbs/default/screenshot004.jpg (http://s3.supload.com/free/screenshot004.jpg/view/)

Think the images are gone lol will fix it at some point.

krypt2nite
2009-02-05, 18:35
Epic! Thank you Rocky for all your work.

Also do you think it would be possible to add the green progress bar to the video library update dialogue, like all the other update status bars have?

pletopia
2009-02-05, 18:37
nice .. took a look and decided on Black with sunburst .. looks awesome

btw .. did you take a look at my suggestion .. is this even feasible ??

http://xbmc.org/forum/showpost.php?p=279831&postcount=48

also .. what exactly does the Wide frame Watched overlay fix do exactly i applied it but can't seem to tell the diff

Rocky5
2009-02-05, 18:52
Epic! Thank you Rocky for all your work.

Also do you think it would be possible to add the green progress bar to the video library update dialogue, like all the other update status bars have?

the code is in there it just doesn't work not sure why though.

is right at the bottom of DialogVideoScan.xml

under the name of progress

nice .. took a look and decided on Black with sunburst .. looks awesome

btw .. did you take a look at my suggestion .. is this even feasible ??

http://xbmc.org/forum/showpost.php?p=279831&postcount=48

Yeah though that would mean editing a few xml files to remove video frame from videos and tv shows then editing the Includes to change the textures then FullscreenViews to change the positions of them.

persionaly i dont mind them but if you want to do this be my guest.
here are the xml files you need to edit.

FullscreenViews.xml = positions and frame textures.

overlayunwatched.png
overlaywatched.png

its for wide frames only you need to enable them in the Horizons feature's and its only for tv shows.

pletopia
2009-02-05, 19:15
ahh .. i know what view your taking about .. personally wasn't a big fan of that option ..

hoping now with xbmc allowing more then 10 views .. x2biris (or someone else who knows what he/she's doing) will bring back widecase view

WhatMonkey
2009-02-05, 23:31
I can't seem to get the new frames to work. I copied one of the xpr files into XBMC\skin\Horizonz - An Aeon Mod\media\ as the instructions stated, but in the look and feel menu I only see 1/1 default for the skin theme. I'm using Rev17586 for windows. I am thinking I must be doing something dumb, but I just can't see it.

sialivi
2009-02-06, 06:57
I can't seem to get the new frames to work. I copied one of the xpr files into XBMC\skin\Horizonz - An Aeon Mod\media\ as the instructions stated, but in the look and feel menu I only see 1/1 default for the skin theme. I'm using Rev17586 for windows. I am thinking I must be doing something dumb, but I just can't see it.

I'm having the same problem and I'm also using build 17586 for windows. Copied the .xpr to the media folder yet the there is no new option to chose under Skin Theme

paul
2009-02-06, 07:14
Strange i am having the same problem with these frame textures not showing up in settings and i also run windows rev 17531 though though my xbox sees them ok

krypt2nite
2009-02-06, 07:29
Yeah, same fellas. I have to mux these frames into texture.xpr for me to enjoy them.

proctor
2009-02-06, 08:51
How does one mux these frames into textures.xpr?

paul
2009-02-06, 09:38
You need xprexpress this will unpack the textures.xpr then you replace the original frames with any of the ones
that rocky has been good enough to create and put the new frames into the folder of textures you just extracted then using the same program repack them. then put that new textures.xpr into your media folder
just google for xprexpress

minimalko
2009-02-06, 09:57
You need xprexpress this will unpack the textures.xpr then you replace the original frames with any of the ones
that rocky has been good enough to create and put the new frames into the folder of textures you just extracted then using the same program repack them. then put that new textures.xpr into your media folder
just google for xprexpress

Or just place the .xpr in media folder and chose it as a theme. Think that is how it is supposed to be done.

pletopia
2009-02-06, 12:34
Or just place the .xpr in media folder and chose it as a theme. Think that is how it is supposed to be done.

it works for most people .. but for some reason it doesn't seem to work on windows

paul
2009-02-06, 14:10
Well actually it does i rolled back to the atlantis release and it now does see the extra .xpr files
so it is a problem with the later releases of xbmc but for now you will have to modify the main textures pack

Rocky5
2009-02-06, 14:12
I'm having the same problem and I'm also using build 17586 for windows. Copied the .xpr to the media folder yet the there is no new option to chose under Skin Theme

Yup iam getting the same thing i just updated to Rev17590 and it does not show so am a bit foocked now lol as i never backed up my last installation lol.

I also noticed that on the xbox the new end time OSD doesn't display PM or AM.

this revision works with multi themes for skins.
Rev17341

paul
2009-02-06, 14:27
had not noticed that one, put that down to another bug

hikaricore
2009-02-06, 20:47
Working just fine for me in the latest svn.

Though I did have to select the frame pack twice, the first time I left the menu it reverted, the second time it stuck.

PJ_Hooker
2009-02-07, 12:51
@ Rocky5

Any chance you could make a Widecase version of the Black -sun burst frame?

I've been using your frame pack in version iii, its great.

Cheers

PJ

pletopia
2009-02-07, 16:02
its a sad thing to see (since i love them also) but i feel that wide banners are dying :(

with this release and the upcoming Stark also dropping it .. i feel its a trend

pity though .. i guess people can mod to add them in .. but i looked at the latest screenshots of Stark from a few days ago (here (http://xbmc.org/forum/showthread.php?t=45038) & here (http://www.flickr.com/photos/duncanjharris/sets/72157613428098087/detail/)) and i don't think there will be a nice way to integrate wide banners with those other viewtypes .. just won't mesh

Rocky5
2009-02-07, 20:08
@ Rocky5

Any chance you could make a Widecase version of the Black -sun burst frame?

I've been using your frame pack in version iii, its great.

Cheers

PJ

This what you want? i haven't tested it so tell me if it works.

http://s3.supload.com/thumbs/default/wideframe-20090207120926.png (http://s3.supload.com/free/wideframe-20090207120926.png/view/)

PJ_Hooker
2009-02-08, 00:44
Yea, worked a treat!!

Cheers!

Good luck for the rugby tomorrow:nod:

Rocky5
2009-02-08, 02:46
Yea, worked a treat!!

Cheers!

Good luck for the rugby tomorrow:nod:

Glad it worked.

also i have updated page 1 added an Xbox version as the skinning on there is different for some aspects of the skin so had to fix the wide frame i also included a new Texture.xpr that will give you more memory.

paul
2009-02-08, 02:59
Nice work doing these frames rocky the best ones IMO are the Black sunburst as they match the mood of the whole skin, BTW if you downgrade xbmc to atlantis on pc version the problem with the .xpr packs not showing up are fixed, must be a bug in later releases as i have not found one that will. thanks again

jalesm
2009-02-08, 03:59
Nice work doing these frames rocky the best ones IMO are the Black sunburst as they match the mood of the whole skin, BTW if you downgrade xbmc to atlantis on pc version the problem with the .xpr packs not showing up are fixed, must be a bug in later releases as i have not found one that will. thanks again
This bug has been fixed in the latest SVN.

paul
2009-02-08, 06:29
This bug has been fixed in the latest SVN.

Thank's for the info i will try the latest build

david81
2009-02-08, 19:47
2. Include my dialogue fixes + file finishing time OSD.


Thanks much for the dialog fixes Rocky.

I did make one change though to the yes/no dialog. The focused color was just too similar to the normal color to really tell the difference for my wife and I. Seeing as how it is normally encountered when deleting files for us, I just changed the focused color to a reddish color.

Definitely leaves no question to what you are selecting.

Cranial
2009-02-09, 12:21
Thanks much for the dialog fixes Rocky.

I did make one change though to the yes/no dialog. The focused color was just too similar to the normal color to really tell the difference for my wife and I. Seeing as how it is normally encountered when deleting files for us, I just changed the focused color to a reddish color.

Definitely leaves no question to what you are selecting.

Got a quick 'how to' on that?

david81
2009-02-09, 16:05
Got a quick 'how to' on that?

1. Open "DialogYesNo.xml"
2. Find the two instances of "<focusedcolor>FF000000</focusedcolor>"
3. Replace "000000" with the hex color code of your choice in both instances. I believe I used something like "DC143C" which is crimson. I don't remember exactly. I just picked a red that I liked.

I don't have access to my system right now, but I can upload the changed xml if anyone would like it.