rwparris2
2008-12-05, 09:05
When a user presses "next" onPlayBackStopped is triggered. Is this intended? Is there an alternate way to listen for "stop" ?
another question:
I have to run a while loop in my plugin, that doesn't break until all playback stops. If I try to close xbmc while the loop is still running, it freezes.
Is there a way to stop this? Is it a bug specific to just win & xbox environments?
and finally:
I doubt it is possible but I'll ask anyways: I have multiple items streaming over the internet in a queue, say item A and item B. Once A stream is 100% loaded, is it possible to prebuffer B? From what I understand XBMC can only handle one stream at a time, but if A is already on the hdd or ram, can it not move onto B?
I hope that makes sense.???
another question:
I have to run a while loop in my plugin, that doesn't break until all playback stops. If I try to close xbmc while the loop is still running, it freezes.
Is there a way to stop this? Is it a bug specific to just win & xbox environments?
and finally:
I doubt it is possible but I'll ask anyways: I have multiple items streaming over the internet in a queue, say item A and item B. Once A stream is 100% loaded, is it possible to prebuffer B? From what I understand XBMC can only handle one stream at a time, but if A is already on the hdd or ram, can it not move onto B?
I hope that makes sense.???