sosuke
2008-10-25, 17:45
I upgraded my video card (bad idea...) and now XBMC is crashing. Since it crashes during load I had to fire up VS2008 to get a stack trace.
> XBMC.exe!CGUIImage::Render() Line 205 + 0x10 bytes C++
XBMC.exe!CSplash::Show() Line 78 C++
XBMC.exe!CApplication::Create(HWND__ * hWnd=0x00000000) Line 882 C++
XBMC.exe!CXBMC_PC::Run() Line 88 C++
XBMC.exe!WinMain(HINSTANCE__ * hInst=0x00400000, HINSTANCE__ * __formal=0x00000000, char * commandLine=0x00151f1a, HINSTANCE__ * __formal=0x00000000) Line 132 + 0x8 bytes C++
XBMC.exe!__tmainCRTStartup() Line 263 + 0x2c bytes C
XBMC.exe!WinMainCRTStartup() Line 182 C
Seems to be crashing on the call to glActiveTextureARB(GL_TEXTURE0_ARB);
Anyone have any idea what is causing this? It was working fine before I upgraded. I'm going to assume some part of OGL drivers didn't get installed properly.
OS: WinXP sp2
CPU: C2D
Video: NVidia 9500GT
Video Driver version: 178.24
Any other info that is needed?
Thanks.
> XBMC.exe!CGUIImage::Render() Line 205 + 0x10 bytes C++
XBMC.exe!CSplash::Show() Line 78 C++
XBMC.exe!CApplication::Create(HWND__ * hWnd=0x00000000) Line 882 C++
XBMC.exe!CXBMC_PC::Run() Line 88 C++
XBMC.exe!WinMain(HINSTANCE__ * hInst=0x00400000, HINSTANCE__ * __formal=0x00000000, char * commandLine=0x00151f1a, HINSTANCE__ * __formal=0x00000000) Line 132 + 0x8 bytes C++
XBMC.exe!__tmainCRTStartup() Line 263 + 0x2c bytes C
XBMC.exe!WinMainCRTStartup() Line 182 C
Seems to be crashing on the call to glActiveTextureARB(GL_TEXTURE0_ARB);
Anyone have any idea what is causing this? It was working fine before I upgraded. I'm going to assume some part of OGL drivers didn't get installed properly.
OS: WinXP sp2
CPU: C2D
Video: NVidia 9500GT
Video Driver version: 178.24
Any other info that is needed?
Thanks.