View Full Version : Couple of Color Themes for Project Mayhem III, Red & Blue
OK well I decided since I made the option I better get the ball rolling so to speak so I made 2 color themes for Project Mayhem III Blue and Red
You will need an XBMC higher than Revision: 8909 for these to work proper but they should still work on the current t3ch just the textcolor wont change if you don't have Revision: 8909 or up only the images will
To use them copy the media and PAL folders in the rars to your Project Mayhem III dirs on your xbox then go into settings and select the right theme and restart XBMC. ( The PAL dir contains the TextColor.xml than will change the text, I'm still debating about adding the color changer script ) If you want to change the color back to default (green/yellow) you will need to copy over the default TextColor.xml file
CLICK TO DOWNLOAD BLUE THEME (http://blackbolt.x-scene.com/personal/jezz_x/PM3_Blue_Theme.rar)
http://www.supload.us/thumbs/default/screenshot001.png (http://www.supload.us/free/screenshot001.png/view/) http://www.supload.us/thumbs/default/screenshot002.png (http://www.supload.us/free/screenshot002.png/view/)
http://www.supload.us/thumbs/default/screenshot003.png (http://www.supload.us/free/screenshot003.png/view/) http://www.supload.us/thumbs/default/screenshot004.png (http://www.supload.us/free/screenshot004.png/view/)
CLICK TO DOWNLOAD RED THEME (http://blackbolt.x-scene.com/personal/jezz_x/PM3_Red_Theme.rar)
http://www.supload.us/thumbs/default/screenshot005.png (http://www.supload.us/free/screenshot005.png/view/) http://www.supload.us/thumbs/default/screenshot006.png (http://www.supload.us/free/screenshot006.png/view/)
http://www.supload.us/thumbs/default/screenshot007.png (http://www.supload.us/free/screenshot007.png/view/) http://www.supload.us/thumbs/default/screenshot008.png (http://www.supload.us/free/screenshot008.png/view/)
HarshReality
2007-05-14, 14:00
Couple questions... While I knew of the xpr theme concept (I have red blue and orange currently) the xml file is new to me.. if in the case of install as youve mentioned above we copy the xpr to media folder and then the text*xml to the pal folder when you add one youre overwriting the text*.xml file. Or is this just general data... if its theme specific your killing settings for a pre existing theme when you put on a new one.
Meer points of curiosity, but any explanation would be wonderful
Its basically just over writeing the text colors so they match the theme I recently in revision 8909 moved all the textcolors out into includes so they can all be changed by just changing the 1 xml file instead of re-editing heaps of files.
Before if you applied a color theme you would still have the grenn text with the new images this way you don't you have matching text
Also these themes are upto date with the current svn the older ones will be missing stuff probably
HarshReality
2007-05-14, 15:29
Thanks! Are there any plans to have the text name reflect the theme Text-Red.xml so multiple text files can be kept for multiple themes?
**I ask for speculatory purposes as I realize this is a new concept and issues are being worked out still.
Its not really a new concept mc360 was the first to have it and xTV, Xbox-Classic, Containment, Vision all do it for their themes. The only real thing I'm trying to decide is how to impliment the switching. All the other skins use a python script (run from skin settings) that Donno made to change the xml internals and reload the skin.
This system works really well but I'm hesitant about working it into PM3 because really its a third party addon doing things the hard way instead of a nice simple built in way. So worse comes to worse I will use that method but I'd rather sit down with jmarshall and think of something better
Ooooh nice... I like the blue theme, any chance we could get a link with the source files included as I'm currently using a custom pm3 mod myself? :grin:
If I can work out a nice way to change the text colors I will probably add theme to the svn since both come under 500k each and I recently shaved 8mb off default.xpr
edit : Ohh just remembered you could probably use XPR Express to unpack them
BritneysPAIRS
2007-05-15, 07:04
if you have Red.xpr the program could look for a folder called Red and use it to overide the current xmls if they are present if not use default ones eg Red/Pal/Home.xml would over ride Pal/Home.xml if you have Red.xpr theme if not use Pal/Home.xml :rolleyes:
BP ... that looks an aweful lot like a new skin....
maybe just a red.xml that is autoincluded in every skin xml?
jmarshall
2007-05-15, 07:49
Or we define a default include file that skinners can use
ThemeDefault.xml
and override with:
Theme<name>.xml
That way all the default stuff is in ThemeDefault.xml, and anything in there is overridden by the new theme. XBMC therefore just checks for the other theme override whenever it sees ThemeDefault.xml
Cheers,
Jonathan
hello,
the screenshots look really nice! going straight foward to do a test....:grin:
cu lolol
Cheers Jezz! Going to try that out now :grin:
@jm - Sounds great, I'm assuming that would mean we could override any xml files defined in a skin?
jmarshall
2007-05-15, 10:06
No. It would override the *single* xml file ThemeDefault.xml
This ofcourse could be included anywhere you like, so you technically could change practically anything.
BritneysPAIRS
2007-05-15, 10:07
Its not a new skin at all. The code would lookup /Red/Pal/Mypics.xml if it cant find it, it would then use /Pal/Mypics.xml (for every file it would first try the Red folder if the file doesnt exist it would drop back to default folders). So you just create a folder with the same name as the the xpr and use the same folder structure for every file you wish to replace all others would fall back to the default. This doesnt kill compatibility of any skin and makes it easy to patch in themes. It also means that if you select a theme called /NoGames.xpr you could add a folder NoGames and remove all the links to my games from any or all xmls. It allows for much larger themes than just colors and means you can totally rearrange the skin for an HD theme or an In car small LCD screen theme. If you wanted to change the colors under the old way you just make Red.xpr and a a folder caled Red, and in Red/Pal/include.xml change the colors
HarshReality
2007-05-15, 11:57
Forgive me if I sound foolish... but can I get a list of the images that are contained in a theme currently? I'd like to produce a couple (or give the attempt) but I'd like to make certain I use all the images needed and only those needed.
HarshReality
2007-05-15, 12:07
Never the mind.. I just extracted them all
Or we define a default include file that skinners can use
ThemeDefault.xml
and override with:
Theme<name>.xml
That way all the default stuff is in ThemeDefault.xml, and anything in there is overridden by the new theme. XBMC therefore just checks for the other theme override whenever it sees ThemeDefault.xml
Cheers,
Jonathan
Yeah that has alot better performance.
Its not a new skin at all. The code would lookup /Red/Pal/Mypics.xml if it cant find it, it would then use /Pal/Mypics.xml (for every file it would first try the Red folder if the file doesnt exist it would drop back to default folders). .... It allows for much larger themes than just colors and means you can totally rearrange the skin for an HD theme or an In car small LCD screen theme. If you wanted to change the colors under the old way you just make Red.xpr and a a folder caled Red, and in Red/Pal/include.xml change the colors
Actually what you are suggesting I guess is like a 'diff' for a skin that will use either the theme version or the default version. The problem I see with this is that I am worried it would be annoying to maintain the themes as the main skin changes. Just changing an include seems more in line with what a "theme" should be.
No. It would override the *single* xml file ThemeDefault.xml
This ofcourse could be included anywhere you like, so you technically could change practically anything.
Okay, I've just had a read through the wiki (http://www.xboxmediacenter.com/wiki/index.php?title=Skinning_XBMC), sounds like a good idea :)
BritneysPAIRS
2007-05-16, 07:34
I disagree cause you can change the include if you want only anyway. But use it for nearly any purpose you can think of theme wise.
HarshReality
2007-05-16, 10:40
Actually what you are suggesting I guess is like a 'diff' for a skin that will use either the theme version or the default version. The problem I see with this is that I am worried it would be annoying to maintain the themes as the main skin changes. Just changing an include seems more in line with what a "theme" should be.
So, the text<theme>.xml should be located in the skin/media folder to prevent issues with the main xml update and prevent confusion.... afterall one would think as the textures and text colors seldom change they would be maintained in a location outside of the main xml as it goes through almost as many transitions as the general source code. Isolation is a sure fire way to secure the typical user error when updating.
BTW, Jezz hell of an idea you had applying this to PM3... using it now and love it to no end!
Here are some updated versions of the themes they are extactly the same just now you can change the colors inside XBMC instead of swapping the Textcolor.xml file all the time
PM3_Blue_Theme_New.rar (http://blackbolt.x-scene.com/personal/jezz_x/PM3_Blue_Theme_New.rar)
PM3_Red_Theme_New.rar (http://blackbolt.x-scene.com/personal/jezz_x/PM3_Red_Theme_New.rar)
you will need XBMC from this revision up for it to work
Revision: 9045
Author: jmarshallnz
Date: 7:37:48 AM, Tuesday, 22 May 2007
Message:
added: Support for skin color themes - done by placing an xml file in <skin name>/colors folder. <skin name>/colors/defaults.xml is the default color theme (if available). PM3 updated by Jezz_X to use the new xml layout.
----
MikeBeecham
2007-05-22, 12:02
Hi Jezz....
I have installed these, but for some reason the only aspect that changes colour are the main menu buttons....I notice in your SS that the RSS Feed changes colour as well as other aspects...but not on mine.
The skin is definately picking up the colour change, but just not in every part of the skin?
Any ideas?
Download the ones from the first post your xbmc probably isn't up to date enough to use the new ones also read what I said about the textcolor.xml files
MikeBeecham
2007-05-22, 13:12
Thanks Jezz, I will do that as soon as I get back from work. I also PM'd you on xbox-scene...hope you get it!
HarshReality
2007-05-22, 15:14
Jezz, question.. I downed the files you posted at the front of this thread and named them accordingly and placed them in your new folder.. they are selectable from the settings menu which seems to work however for example when I input the master code (which displays "*") is that text also supposed to follow your color scheme? I got red on red, blue on blue and then green lol
HarshReality
2007-05-22, 15:21
OK, I appologize... I made the assumption the color folder was to inclrporate the theme scheme you had going... not the case so above is irrelevant and mis spoken
ggulchin
2008-08-29, 08:32
links to download themes are broken. :(
where can I download them?
ggulchin you can find them and others here
http://blackmarket.ictcsc.net/index.php?page=themes&skin=pm3
ggulchin
2008-09-01, 04:33
thanks a lot, it worked!
ggulchin you can find them and others here
http://blackmarket.ictcsc.net/index.php?page=themes&skin=pm3
I cant find any PM3.HD themes there.
I am looking for red or blue. please help!
look again, I see them ;)
look again, I see them ;)
I see only themes for PMIII and not for PM3.HD?
am i missing something?
You are correct I have not done red and blue color themes for pm3.hd
I see only themes for PMIII and not for PM3.HD?
am i missing something?
No but I'm starting to think I need glasses :nerd:
Read PMIII for sure :) *sorry*
Moseby99
2009-02-15, 04:48
OK well I decided since I made the option I better get the ball rolling so to speak so I made 2 color themes for Project Mayhem III Blue and Red
You will need an XBMC higher than Revision: 8909 for these to work proper but they should still work on the current t3ch just the textcolor wont change if you don't have Revision: 8909 or up only the images will
To use them copy the media and PAL folders in the rars to your Project Mayhem III dirs on your xbox then go into settings and select the right theme and restart XBMC. ( The PAL dir contains the TextColor.xml than will change the text, I'm still debating about adding the color changer script ) If you want to change the color back to default (green/yellow) you will need to copy over the default TextColor.xml file
CLICK TO DOWNLOAD BLUE THEME (http://blackbolt.x-scene.com/personal/jezz_x/PM3_Blue_Theme.rar)
http://www.supload.us/thumbs/default/screenshot001.png (http://www.supload.us/free/screenshot001.png/view/) http://www.supload.us/thumbs/default/screenshot002.png (http://www.supload.us/free/screenshot002.png/view/)
http://www.supload.us/thumbs/default/screenshot003.png (http://www.supload.us/free/screenshot003.png/view/) http://www.supload.us/thumbs/default/screenshot004.png (http://www.supload.us/free/screenshot004.png/view/)
Download Links are Dead?
Download Links are Dead?
later in the thread http://blackmarket.ictcsc.net/index.php?page=themes&skin=pm3
You are correct I have not done red and blue color themes for pm3.hd
lritghy then. I just love this PM3.HD skin, but it would be better for me with red or blue theme for colors. On my 47" LCD the difference between grey and white for selecting options, is almost invisible.
keep up the good work!