Site News

Server Issues

Posted By: Nathan Betzen on Dec 12, 2013 in Site News
Servers-Server-Farm-Engine-Room

If you’ve tried to download XBMC, update an addon, or download a new addon over the past few days, you may have noticed that our servers have been behaving poorly. Let me begin by assuring you that we believe we have tracked down the issue to a malfunctioning piece of code on our primary mirror …

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Introducing the new Add-on Website

Posted By: zag on Nov 23, 2013 in Site News
skins

XBMC is a comprehensive piece of software in its own right, but what really gives it power, is the ability to extend the features beyond the normal application through 3rd party Add-ons. In the recent times we have encouraged more users to develop these Add-ons, with over 450 currently in the official repository. Many more Add-ons …

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XBMC 13 – Gotham: Note to Add-on developers

Posted By: Martijn on Nov 20, 2013 in Site News
gotham_repo

As we now have reached feature freeze as you have read here, it’s safe to say that there will be no more fundamental changes done that would greatly influence the work that developers need to do to get ready for Gotham. This doesn’t mean changes are excluded but they should be minimal. Skins Skins will …

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Making Subtitle Search Better

Posted By: Nathan Betzen on Nov 15, 2013 in Site News

We’d like to take a minute to quickly announce that we’ve dramatically changed the way subtitle search works under the hood in XBMC. In XBMC 12.2, all subtitle search services are part of a single piece of code that comes in the form of the XBMC Subtitles addon that is released by Team XBMC. This …

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Jenkins, servers and mirrors

Posted By: Martijn on Nov 14, 2013 in Site News

Usually we only post interesting facts about XBMC itself on our website like our monthly version or actual releases. Maybe it’s time to tell you a little about the infrastructure that goes behind all this. Without all this there wouldn’t really be much of a website, XBMC builds, add-on repo and the ease of installing …

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XBMC 13 Gotham – September and October

Posted By: Martijn on Nov 04, 2013 in Site News
xbmc-gotham-teaser2

Because of our Devcon 2013 meeting we were to busy  to put up a decent monthly blog post. So let’s sum up the changes done so far after the September cyle. September cycle ActiveAE – A Simpler Approach to Audio With the September month’s alpha, we are also excited to introduce ActiveAE, an engine for …

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Gotham 13.0 Feature freeze

Posted By: Martijn on Oct 31, 2013 in Site News
xbmc-gotham-teaser

As you may have already read in our XBMC Devcon 2013 liveblog, we have decided that it’s time to feature freeze XBMC 13 “Gotham” and get ready for a new major version release. This feature freeze date has been set around the 10th of November 2013 so this means we have less than two weeks …

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Platform Statistics: October

Posted By: zag on Oct 24, 2013 in Site News

XBMC runs on many platforms and everyone has their favourites, but ever wondered which is the most popular? Take a look at the chart below to find out (based on audio universal scraper usage*). Currently Microsoft Windows makes up over half of the XBMC user base but this is shrinking with the rise of easy …

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XBMC DevCon 2013 LiveBlog

Posted By: Nathan Betzen on Oct 11, 2013 in Site News
DevCon Day 1

Good morning, Germany! This live blog is intended to keep users up to date with DevCon conversations. I’ll likely update roughly once at the change of each hour, so there’s no real reason to constantly hit refresh. If you don’t see an update on the hour, I’ll hold back up updating until the next hour. …

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Beers, Users, and Devs Night

Posted By: Nathan Betzen on Oct 09, 2013 in Site News

We apologize for the late notice, but for those of you in the Munich area we finally have a date and time for our Devs and Users Meet-up. We’ll be meeting at the NH München Dornach, Einsteinring 20. D-85609 Dornach. Munich at 19.30 (that’s 7:30PM for Americans) on this Friday. Just head over to the hotel …

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Latest Stable: XBMC 13.2 "Gotham"
Release Date: 17th of August 2014

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