Bookmark and Share By Team XBMC, posted June 29, 2004 12:00 am

xbmc 1.0.0 point release source code has now been set in our cvs, so believe it or not, the day that many of you been waiting for is finally here, today, now! we felt that we had been holding off doing release candidates for so long that we now consider the xbmc cvs to be as stable as a point release should be, so we decided that we were ready to go final (gold) without a release candidate process. yes, there are still a few known bugs but none serious enough to stop you from fully enjoying xbmc. know that we will keep the cvs feature freeze for a few more days, just in case any huge bugs are discovered in this release (in which case we fix them then set and announce a 1.0.1 point release src). all xbmp and xbmc-beta users out there are highly encouraged to upgrade to xbox media center 1.0.0 point release which is now officially the only supported version. for those of you who are new to xbmc (and/or xbmp) please understand and respect that we do not release nor distribute xbox executable (xdk binaries) at all, so please do not ask us where to find/download compiled versions of xbmc (which you do require to run xbmc on your xbox). please read through our faq and the online-manual carefully before you post anything in our forums.

update note! no serious bugs has been found yet so the cvs feature freeze has been lifted,
meaning our team-devs are again adding new features and independant coders can too (link)
ps! love it if people would go ahead and update/translate 1.0 strings.xml to other languages

xbmc-forum discussion: xboxmediacenter 1.0.0 point release (final)!
download: xbmc 1.0.0 source code (of faq: what is source code?)
xbmc official web site: www.xboxmediacenter.com (currently down)
xbmc official mirror site: www.xboxmediacenter.de (currently online)


Bookmark and Share By Team XBMC, posted June 20, 2004 12:00 am

this is just a simple reminder that there is now very little time left to submit your xboxmediacenter skin if you made one for our skinning contest. we will officially accept (valid) entries until 12:00 am g:mt 21st of june 2004 (that is 12 o’clock noon tomorrow greenwich mean time), so make sure you get in yours on time. please double check that your skin does not violate any copyrights before you submit it, (read the whole forum thread linked bellow for ongoing discussions and issues). the prizes on stake are 20 xenium modchips courtesy of team-ozxodus and xbox-gear.com.

non-skinners, please make a donation to help pay for the winners modchip shipping cost.

more info: xbmc skinning contest rules and conditions


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