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	<title>XBMC &#187; Gamester17</title>
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		<title>Nominate XBMC for SourceForge Community Choice Awards 2009</title>
		<link>http://xbmc.org/gamester17/2009/05/14/nominate-xbmc-for-sourceforge-community-choice-awards/</link>
		<comments>http://xbmc.org/gamester17/2009/05/14/nominate-xbmc-for-sourceforge-community-choice-awards/#comments</comments>
		<pubDate>Thu, 14 May 2009 08:38:05 +0000</pubDate>
		<dc:creator>Gamester17</dc:creator>
				<category><![CDATA[Frontpage]]></category>

		<guid isPermaLink="false">http://xbmc.org/gamester17/?p=57</guid>
		<description><![CDATA[It is almost time for this years SourceForge.net Community Choice Awards (CCA). This is the forth annual SourceForge CCA, back in year 2006 XBMC Media Center won two categories; &#8220;best multimedia project&#8221; and &#8220;best game project&#8221;. If you are a registered user on SourceForge.net (registration is free) then you can help to make sure that [...]]]></description>
			<content:encoded><![CDATA[<p>It is almost time for this years <a href="http://sourceforge.net/community/cca09">SourceForge.net Community Choice Awards (CCA)</a>. This is the forth annual SourceForge CCA, back in year 2006 <a href="http://sourceforge.net/projects/xbmc">XBMC Media Center</a> won two categories; &#8220;best multimedia project&#8221; and &#8220;best game project&#8221;. If you are a <a href="https://sourceforge.net/account/registration/">registered user on SourceForge.net (registration is free)</a> then you can help to make sure that <a href="http://sourceforge.net/projects/xbmc">XBMC Media Center</a> is eligible to be in the running for this years CCA as well by nominating <a href="http://sourceforge.net/projects/xbmc">XBMC Media Center</a> to one or more categories.</p>
<p>Please note this right now is for the nominations only, as later, once all final nominees been decided then everyone will be able to vote for the OSD (Open Source Development) projects of their choice in each category. This year Team-XBMC hope that you will help us be nominated in at least the &#8220;Best Project for Multimedia&#8221; category, and maybe even the &#8220;Best Project&#8221; category as well, (as it is possible to nominate XBMC Media Center to more than one category). The prize if would win: &#8216;bragging rights&#8217; and the SourceForge.net CCA logo on our <a href="https://sourceforge.net/projects/xbmc">SourceForge.net project page for XBMC Media Center</a>.</p>
<p><a href="http://sourceforge.net/community/cca09/nominate/?project_name=XBMC%20Media%20Center&amp;project_url=http://xbmc.org/"><img class="aligncenter size-full wp-image-58" src="http://xbmc.org/gamester17/files/cca_nominate.png" alt="" width="151" height="137" /></a></p>
<p>Reminder! Last year we were nominated however as the majority of our fans seem to forget that they also needed to vote later again as well, thus we only won the &#8220;best project for gamers&#8221; category, (and not the prestigious &#8220;Best Project for Multimedia&#8221; category that we really wanted), even though we were a finalist in 6 categories, (much more than any other project), including the &#8220;Best Project for Multimedia&#8221; category.</p>
<p><a href="http://sourceforge.net/community/cca09/nominate/?project_name=XBMC%20Media%20Center&amp;project_url=http://xbmc.org/">Have YOU nominated the XBMC Media Center project yet?</a></p>
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		<title>Game and Musician FanArt wanted for htbackdrops.com</title>
		<link>http://xbmc.org/gamester17/2009/05/04/game-and-musician-fanart-wanted-for-htbackdropscom/</link>
		<comments>http://xbmc.org/gamester17/2009/05/04/game-and-musician-fanart-wanted-for-htbackdropscom/#comments</comments>
		<pubDate>Mon, 04 May 2009 15:14:59 +0000</pubDate>
		<dc:creator>Gamester17</dc:creator>
				<category><![CDATA[Frontpage]]></category>

		<guid isPermaLink="false">http://xbmc.org/gamester17/?p=51</guid>
		<description><![CDATA[htbackdrops.com (Home Theater Backdrops) is a community driven website that offers free FanArt (wallpaper backdrop) upload/download for Games, Music Artists, and Weather Conditions, all in high quality 720p and 1080p high-definition resolution JPG formatted images. The very latest version of XBMC Media Center already uses this site to automatically download FanArt for Music Artists.
However where [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://htbackdrops.com/" target="_blank">htbackdrops.com</a> (Home Theater Backdrops) is a community driven website that offers free <a href="http://wiki.xbmc.org/?title=FanArt">FanArt </a>(wallpaper backdrop) upload/download for Games, Music Artists, and Weather Conditions, all in high quality 720p and 1080p high-definition resolution JPG formatted images. The very latest version of XBMC Media Center already uses this site to automatically download FanArt for Music Artists.</p>
<p>However where this website is still really lagging behind is the numbers of<strong> FanArt backdrops for Games</strong>, &#8230;now this might not be so important to most of you XBMC users today, but as development have now begun on a <a href="http://forum.xbmc.org/showthread.php/?t=28953" target="_blank">Games Library feature for XBMC</a> the time hopefully will sooner rather than later come when you will definitely want <a href="http://forum.xbmc.org/showthread.php?t=43766" target="_blank">XBMC to automatically scrape (download) FanArt backdrops for your favorite games</a>, and as of right now there is no known site other than <a href="http://htbackdrops.com/" target="_blank">htbackdrops.com</a> which offer FanArt backdrops for games, as so far not many people have contributed to this community driven site, thus if we all begin contributing to it now then this site will be primed and ready when this feature finally arrives to XBMC.</p>
<p>So please consider uploading your own FanArt (wallpaper backdrops) of your favorite game or musician. Simply register an account on <a href="http://htbackdrops.com/" target="_blank">htbackdrops.com</a> and login, you will then find an &#8220;Upload&#8221; link in the upper right hand corner for the category you are in.</p>
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		<title>XBMC on Facebook</title>
		<link>http://xbmc.org/gamester17/2008/11/25/xbmc-on-facebook/</link>
		<comments>http://xbmc.org/gamester17/2008/11/25/xbmc-on-facebook/#comments</comments>
		<pubDate>Tue, 25 Nov 2008 11:42:17 +0000</pubDate>
		<dc:creator>Gamester17</dc:creator>
				<category><![CDATA[Frontpage]]></category>

		<guid isPermaLink="false">http://xbmc.org/gamester17/?p=20</guid>
		<description><![CDATA[Did you know that XBMC has its own official fan page on Facebook where fans around the world can show their support of XBMC Media Center software?
Now you to can become a fan of XBMC on Facebook, post fan photos and videos or post a review, and tell all your friends of the best free [...]]]></description>
			<content:encoded><![CDATA[<p>Did you know that <a href="http://www.facebook.com/XBMC" target="_blank">XBMC has its own official fan page on Facebook</a> where fans around the world can show their support of <a href="http://en.wikipedia.org/wiki/XBMC" target="_blank">XBMC Media Center</a> software?</p>
<p>Now you to can become a fan of XBMC on Facebook, post fan photos and videos or post a review, and tell all your friends of the best free and cross-port media center software available: <a href="http://www.facebook.com/XBMC">http://www.facebook.com/XBMC</a></p>
<p>Are you a fan of XBMC?</p>
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		<title>&quot;XBMC Portable&quot; Edition for Windows?</title>
		<link>http://xbmc.org/gamester17/2008/08/22/any-volunteers-to-make-xbmc-portable-a-portableappscom-usb-edition-of-xbmc-for-windows/</link>
		<comments>http://xbmc.org/gamester17/2008/08/22/any-volunteers-to-make-xbmc-portable-a-portableappscom-usb-edition-of-xbmc-for-windows/#comments</comments>
		<pubDate>Fri, 22 Aug 2008 18:14:50 +0000</pubDate>
		<dc:creator>Gamester17</dc:creator>
				<category><![CDATA[Frontpage]]></category>
		<category><![CDATA[Windows]]></category>

		<guid isPermaLink="false">http://xbmc.org/gamester17/?p=14</guid>
		<description><![CDATA[Are there anyone out there who would like to volunteers to help us make &#8220;XBMC Portable&#8221; for us, a PortableApps.com USB Edition of XBMC for Windows?
PortableApps.com works similar to U3, the main difference is that PortableApps.com is free and open source , and it also works with any with any portable USB Mass Storage Device [...]]]></description>
			<content:encoded><![CDATA[<p>Are there anyone out there who would like to volunteers to help us make &#8220;<em>XBMC Portable</em>&#8221; for us, a PortableApps.com USB Edition of XBMC for Windows?</p>
<p><a href="http://www.portableapps.com/" target="_blank">PortableApps.com</a> works similar to <a href="http://en.wikipedia.org/wiki/U3" target="_blank">U3</a>, the main difference is that PortableApps.com is free and open source , and it also works with any with any portable USB Mass Storage Device for Windows (USB flash drive, iPod, portable harddrive, etc) . Checkout the <a href="http://en.wikipedia.org/wiki/PortableApps.com">wikipedia article</a> about it.</p>
<p>The storage device would not be bootable but it would be very cool to do a quick demo of XBMC on any of your friend&#8217;s Microsoft Windows computer with it, simply plug-in the USB storage device in any Windows XP or Vista computer and XBMC is ready to be used.</p>
<p>Discussion about this can be found in the <a href="http://forum.xbmc.org/showthread.php?t=33373">XBMC Community Forum</a>.</p>
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		<title>Developers wanted to port XBMC to PPC</title>
		<link>http://xbmc.org/gamester17/2008/08/22/developers-wanted-to-port-xbmc-to-ppc-powerpc-based-mac-os-x/</link>
		<comments>http://xbmc.org/gamester17/2008/08/22/developers-wanted-to-port-xbmc-to-ppc-powerpc-based-mac-os-x/#comments</comments>
		<pubDate>Fri, 22 Aug 2008 16:28:09 +0000</pubDate>
		<dc:creator>Gamester17</dc:creator>
				<category><![CDATA[Frontpage]]></category>
		<category><![CDATA[Mac OS X]]></category>

		<guid isPermaLink="false">http://xbmc.org/gamester17/?p=10</guid>
		<description><![CDATA[Development to port XBMC for Linux to PPC (PowerPC) have begun by third-party developers and source code patches for that is available, however these developers are only focusing on XBMC for Linux, not XBMC for Mac (and no one on Team-XBMC even own a PowerPC based Mac), thus additional third-party developers are needed to port [...]]]></description>
			<content:encoded><![CDATA[<p>Development to port XBMC for Linux to <span class="highlight">PPC</span> (<span class="highlight">PowerPC</span>) have begun by third-party developers and source code patches for that is available, however these developers are only focusing on XBMC for Linux, not XBMC for Mac (and no one on Team-XBMC even own a <span class="highlight">PowerPC</span> based Mac), thus additional third-party developers are needed to port XBMC to <span class="highlight">PPC</span> so that is can be compiled and run on all <span class="highlight">PowerPC</span> based Mac&#8217;s out there.</p>
<p>For more information please see these threads in the XBMC forum <a href="http://forum.xbmc.org/showthread.php?t=34439">here</a>, <a href="http://forum.xbmc.org/showthread.php?t=32320">here</a>, <a href="http://forum.xbmc.org/showthread.php?t=35435">here</a>, and <a href="http://forum.xbmc.org/showthread.php?t=36229">here</a>.</p>
<p>Are there any C++ programmers out there who owns a <span class="highlight">PPC</span> Mac yourselves and might be interested in this?</p>
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		<title>XBMC future versioning and codenames</title>
		<link>http://xbmc.org/gamester17/2008/08/19/xbmc-future-versioning-and-codenames/</link>
		<comments>http://xbmc.org/gamester17/2008/08/19/xbmc-future-versioning-and-codenames/#comments</comments>
		<pubDate>Tue, 19 Aug 2008 17:05:16 +0000</pubDate>
		<dc:creator>Gamester17</dc:creator>
				<category><![CDATA[Frontpage]]></category>

		<guid isPermaLink="false">http://xbmc.org/gamester17/?p=3</guid>
		<description><![CDATA[The XBMC project have decided to adopt Ubuntu&#8217;s Year.Month versioning for all of our future XBMC stable point-releases. This means that if we hold true to the current XBMC roadmap schedule then the next &#8216;Gold&#8217; release should be released in October 2008 and will thus have the version 8.10 (so &#8220;8&#8243; stands for the year [...]]]></description>
			<content:encoded><![CDATA[<p>The XBMC project have decided to adopt Ubuntu&#8217;s Year.Month versioning for all of our future XBMC stable point-releases. This means that if we hold true to the current <a href="http://trac.xbmc.org/roadmap" target="_blank">XBMC roadmap schedule</a> then the next <a href="http://en.wikipedia.org/wiki/Software_release_life_cycle" target="_blank">&#8216;Gold&#8217;</a> release should be released in October 2008 and will thus have the version 8.10 (so &#8220;8&#8243; stands for the year 2008 and &#8220;10&#8243; stands for the 10th month of the year which is October).</p>
<p><a href="http://xbmc.org/about/team/" target="_self">Team-XBMC</a> plan is try to put together two stable released each year which will first get a codename and then later a number version once it makes <a href="http://en.wikipedia.org/wiki/Software_release_life_cycle" target="_blank">&#8216;Gold&#8217;</a>. One release will be made in April each year and another release in October each year.</p>
<p>We will also be using codenames for each planned release up until the <a href="http://en.wikipedia.org/wiki/Software_release_life_cycle" target="_blank">&#8216;Gold&#8217; (general availablity release)&#8217;</a> of that version has been released. The codename is not just a bit of fun but actually serves a practical purpose when using Ubuntu&#8217;s Year.Month versioning, as the codename is used during the <a href="http://en.wikipedia.org/wiki/Software_release_life_cycle" target="_blank">Alpha, Beta, and Release Candidate development stages</a> instead of a number to reference that version just in case we would to miss planned release month, (releasing version called 8.10 in November of 2008 would not make since when using Ubuntu&#8217;s Year.Month versioning as described above, that version would then be called 8.11 instead as November is the 11th month of the year).</p>
<p>The code name for the upcoming release is <a href="http://trac.xbmc.org/milestone/8.10" target="_self">Atlantis</a>. We made the decision to pick codenames that reference locations in popular TV-series to have the codenames be media related, (Atlantis for example reference &#8220;<a href="http://www.thetvdb.com/?tab=series&amp;id=70851&amp;lid=7" target="_blank">Stargate Atlantis</a>&#8220;). Will be choosing the codenames alphabetically, so this upcoming release codename as you can now read starts with the letter &#8220;A&#8221;, and the codename for the next release which is scheduled to be released in April 2009 will begin with the letter &#8220;B&#8221;, (and if we manage to get the <a href="http://en.wikipedia.org/wiki/Software_release_life_cycle" target="_blank">&#8216;Gold&#8217;</a> versions of that out in April 2009 then it will carry the version 9.04 with again the &#8220;9&#8243; part standing for 2009 and the &#8220;04&#8243; part standing for the 4th month of the year which is April). As such in October of 2009 we plan to release version 9.10 of XBMC with it until then having a codename that begins with the letter &#8220;C&#8221;, and in April of 2010 the plan is to release version 10.04 of XBMC with it until then having a codename that begins with the letter &#8220;D&#8221;, and so on and so on&#8230;</p>
<p>Examples of possible codenames:<br />
- Fox River (as in Fox River State Penitentiary from Prison Break)<br />
- Primatech (as in Primatech Paper Co. from Heroes)<br />
- Orchid (a Dharma station in Lost)</p>
<p>Obviously these are just examples of possible codenames, no names after <a href="http://trac.xbmc.org/milestone/8.10" target="_self">Atlantis</a> have yet been picked.</p>
<p>For more information about software release life cycle please please read this <a href="http://en.wikipedia.org/wiki/Software_release_life_cycle" target="_blank">this wikipedia article</a>.</p>
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