XBMC (formerly named "XBox Media Center") is a free and open source (GPL) media-player and entertainment hub. XBMC can play a very complete spectrum of of multimedia formats, and featuring playlist, audio visualizations, slideshow, and weather forecast functions, together with a multitude of third-party plugins. Originally developed as XBox Media Player (XBMP) for the first-generation Xbox game console in 2002, XBMC has eventually become a complete graphical user interface replacement for the original Xbox Dashboard, and it is currently also being ported to run natively under Linux, Mac OS X, and Microsoft Windows operating-system. This, The XBMC Project is also known as "XBMC Media Center" or simply "XBMC").
Team-XBMC is always looking for talented developers to help with this effort.
Official XBMC software application names:
- XBMC for Linux
- XBMC for Mac OS X
- XBMC for Windows
- XBMC for Xbox
LATEST NEWS
XBMC, a Google Summer of Code 2008 Project posted 2008-03-17 by Gamester17 // no comments //  | | XBMC is participating in this year's Google Summer of Code (GSoC), which means that we are looking for creative college students who are skilled in the C++ programming language and would be interesting in getting paid by Google to work on new features for XBMC this summer.
Google is this year sponsoring its fourth annual Google Summer of Code (GSoC), a program in which Google rewards students with a stipend of up to US$4500 in order for them to get involved and develop open source code for an existing and established open source project, such as XBMC. So if you are interested here is your chance, XBMC is a cross-platform multimedia-player for Linux, Mac OS X, Microsoft Windows, and the original Xbox game console.
The student application period starts on Monday March 24th and closes Monday March 31st, so be sure to hurry to sign-up and submit a project proposal by then, however there's no reason to wait for the application period to start before you get involved, so you can begin now deciding on an idea and discussing it with the team. To take part you are required to perform a small qualification task to make sure that you are prepared for your larger project. There is more information and some ideas for qualification tasks and projects on our wiki article for this years GSoC - see the link below. So get thinking about what you'd like to see in XBMC this summer that you may be able to help out on, and post on our forums about your idea for feedback from the team and the community!
UPDATE! The student application deadline has been extended to Monday, April 7, 2008.
Links:
- The XBMC GSoC 2008 Wiki Article
- Google Summer of Code Sign-up
- XBMC community forum discussion
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XBMC recruiting developers for Mac OS X port posted 2008-02-08 by Gamester17 // no comments //  | | Help wanted from Mac OS X programmers! As you may or may not know, back in May last year a few developers from Team-XBMC began porting the XBMC media-player application to Linux (and OpenGL using the SDL toolkit), with the goal of it someday becoming a full port of XBMC containing all the features and functions available in the Xbox version of XBMC, (this Linux-port of XBMC is still in pre-alpha development stage. However, by now it is usable for white box testing by most experienced Linux users).
Now, a little over a month ago a new programmer named Elan joined Team-XBMC and began porting XBMC to the Mac OS X operating-system (from the Linux port of XBMC), currently only targeting Leopard on Intel x86 hardware, and his progress with this "XBMC for Mac OS X" port is going very well. However, this is a huge task which is why we are making this public request. We are seeking C/C++ programmers who are willing to assist with this XBMC for Mac OS X porting project. Whether you have contributed to The XBMC Project in the past or not, please consider doing so now. Those of you who are completely unfamiliar with XBMC can get a good overview of what XBMC offers its end-users by reading through the XBMC article on wikipedia.org
The XBMC code structure uses a fairly modular design (with libraries and DLLs), and we think that there are enough modules/libraries to keep a wide skill-level range of developers busy in the porting of them all. So please, take a look at the source code to assess where we are today and see if there are any areas you'd be willing to help out. Note that we are not abandoning the Xbox hardware, nor the XBMC for Linux port - Our aim is that XBMC will always be a cross-platform software application, supporting both the Xbox and normal computers, (the 'old' Xbox still have a good number of years to live for standard-definition playback, we hope). Developers who would like to volunteer should checkout the "Linux porting development project" and the "HOW-TO compile XBMC for Mac OS X from source code" articles in the official XBMC WIKI for more detailed instructions and contact information.
Note to all end-users of XBMC! Please respect that even though you may play with the Mac OS X and Linux ports of XBMC, Team-XBMC cannot yet offer support to end-users nor accept any bug reports and feature requests for these ports at this time. Additionally, we cannot give you an ETA as to when we will be able to do so. We have, however, added a separate XBMC for Mac OS X forum where early adopter end-users can help out other like-minded end-users. Just understand that you can not yet expect any help from Team-XBMC if you are not a developer.
* XBMC developers forum for the Mac OS X port
* XBMC end-user forum for the Mac OS X port
* Elan's XBMC for Mac OS X blog (with downloads)
* 9to5Mac interview with Elan about the project
* XBMC official web-site: www.xbmc.org
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New XBMC Website & New Domain (XBMC.ORG) posted 2008-02-07 by pike // no comments //  | | This brand new website has been developed by Granqvist and co-developed by DarkDonno. Chokemaniac made the graphics.
It's been in development for 2 years, and it's "mostly" finished. Much content is unpolished, incidentally this was why we requested a 'content master' a while back, but we never got a suitable candidate for the job. This position is still very much unfilled.
We will also use a new domain from now on, XBMC.ORG which we got from our french teammember Modhack (he's now relocated to XBMC.FR).
Please don't try and use XBMC.COM as this domain is owned by none other than Randy Saaf of MediaDefender (!).
Our old domain xboxmediacenter.com will continue to function, and emails will arrive regardless of used domain.
If you want to help this site by filling it with uptodate content, contact one of the Projectmanagers
UPDATE: Have you logged in but can not post?, here's two examples with solutions.
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Project status
Current SVN (pre-2.1) is open for new features.
XBMC 2.0.1 was released 2006-11-22.
Recent SVN Trunk Activity
7 hours ago by jmarshallnz
SVN Revision: 12933
Comment: changed: Reset the search timer whenever any action is performed in the virtual ...
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